#include <asm/cache.h>
#include <asm/byteorder.h> /* for nton* / ntoh* stuff */
+#define DEBUG_LL_STATE 0 /* Link local state machine changes */
+#define DEBUG_DEV_PKT 0 /* Packets or info directed to the device */
+#define DEBUG_NET_PKT 0 /* Packets on info on the network at large */
+#define DEBUG_INT_STATE 0 /* Internal network state changes */
/*
* The number of receive packet buffers, and the required packet buffer
extern int eth_unregister(struct eth_device *dev);/* Remove network device */
extern void eth_try_another(int first_restart); /* Change the device */
extern void eth_set_current(void); /* set nterface to ethcur var */
-extern struct eth_device *eth_get_dev(void); /* get the current device MAC */
+
+/* get the current device MAC */
+extern struct eth_device *eth_current;
+
+static inline __attribute__((always_inline))
+struct eth_device *eth_get_dev(void)
+{
+ return eth_current;
+}
extern struct eth_device *eth_get_dev_by_name(const char *devname);
extern struct eth_device *eth_get_dev_by_index(int index); /* get dev @ index */
extern int eth_get_dev_index(void); /* get the device index */
extern int eth_getenv_enetaddr_by_index(const char *base_name, int index,
uchar *enetaddr);
+#ifdef CONFIG_RANDOM_MACADDR
+/*
+ * The u-boot policy does not allow hardcoded ethernet addresses. Under the
+ * following circumstances a random generated address is allowed:
+ * - in emergency cases, where you need a working network connection to set
+ * the ethernet address.
+ * Eg. you want a rescue boot and don't have a serial port to access the
+ * CLI to set environment variables.
+ *
+ * In these cases, we generate a random locally administered ethernet address.
+ *
+ * Args:
+ * enetaddr - returns 6 byte hardware address
+ */
+extern void eth_random_enetaddr(uchar *enetaddr);
+#endif
+
extern int usb_eth_initialize(bd_t *bi);
extern int eth_init(bd_t *bis); /* Initialize the device */
extern int eth_send(void *packet, int length); /* Send a packet */
extern void eth_halt(void); /* stop SCC */
extern char *eth_get_name(void); /* get name of current device */
+/* Set active state */
+static inline __attribute__((always_inline)) int eth_init_state_only(bd_t *bis)
+{
+ eth_get_dev()->state = ETH_STATE_ACTIVE;
+
+ return 0;
+}
+/* Set passive state */
+static inline __attribute__((always_inline)) void eth_halt_state_only(void)
+{
+ eth_get_dev()->state = ETH_STATE_PASSIVE;
+}
+
/*
* Set the hardware address for an ethernet interface based on 'eth%daddr'
* environment variable (or just 'ethaddr' if eth_number is 0).
ushort et_prot; /* 802 protocol */
};
-/* 802 ethernet header size */
+/* 802 + SNAP + ethernet header size */
#define E802_HDR_SIZE (sizeof(struct e802_hdr))
/*
- * Ethernet header
+ * Virtual LAN Ethernet header
*/
struct vlan_ethernet_hdr {
uchar vet_dest[6]; /* Destination node */
# define ARP_ETHER 1 /* Ethernet hardware address */
ushort ar_pro; /* Format of protocol address */
uchar ar_hln; /* Length of hardware address */
+# define ARP_HLEN 6
uchar ar_pln; /* Length of protocol address */
+# define ARP_PLEN 4
ushort ar_op; /* Operation */
# define ARPOP_REQUEST 1 /* Request to resolve address */
# define ARPOP_REPLY 2 /* Response to previous request */
* specific hardware/protocol combinations.
*/
uchar ar_data[0];
+#define ar_sha ar_data[0]
+#define ar_spa ar_data[ARP_HLEN]
+#define ar_tha ar_data[ARP_HLEN + ARP_PLEN]
+#define ar_tpa ar_data[ARP_HLEN + ARP_PLEN + ARP_HLEN]
#if 0
uchar ar_sha[]; /* Sender hardware address */
uchar ar_spa[]; /* Sender protocol address */
/* Codes for NOT_REACH */
#define ICMP_NOT_REACH_PORT 3 /* Port unreachable */
-typedef struct icmphdr {
+struct icmp_hdr {
uchar type;
uchar code;
ushort checksum;
} frag;
uchar data[0];
} un;
-} ICMP_t;
+};
+#define ICMP_HDR_SIZE (sizeof(struct icmp_hdr))
+#define IP_ICMP_HDR_SIZE (IP_HDR_SIZE + ICMP_HDR_SIZE)
/*
* Maximum packet size; used to allocate packet storage.
extern ushort NetOurVLAN; /* Our VLAN */
extern ushort NetOurNativeVLAN; /* Our Native VLAN */
-extern int NetState; /* Network loop state */
-#define NETLOOP_CONTINUE 1
-#define NETLOOP_RESTART 2
-#define NETLOOP_SUCCESS 3
-#define NETLOOP_FAIL 4
-
extern int NetRestartWrap; /* Tried all network devices */
enum proto_t {
BOOTP, RARP, ARP, TFTPGET, DHCP, PING, DNS, NFS, CDP, NETCONS, SNTP,
- TFTPSRV, TFTPPUT
+ TFTPSRV, TFTPPUT, LINKLOCAL
};
/* from net/net.c */
#endif
/* Initialize the network adapter */
+extern void net_init(void);
extern int NetLoop(enum proto_t);
/* Shutdown adapters and cleanup */
/* Set ethernet header; returns the size of the header */
extern int NetSetEther(uchar *, uchar *, uint);
+extern int net_update_ether(struct ethernet_hdr *et, uchar *addr, uint prot);
/* Set IP header */
-extern void NetSetIP(uchar *, IPaddr_t, int, int, int);
+extern void net_set_ip_header(uchar *pkt, IPaddr_t dest, IPaddr_t source);
+extern void net_set_udp_header(uchar *pkt, IPaddr_t dest, int dport,
+ int sport, int len);
/* Checksum */
extern int NetCksumOk(uchar *, int); /* Return true if cksum OK */
extern uint NetCksum(uchar *, int); /* Calculate the checksum */
/* Callbacks */
-extern rxhand_f *NetGetHandler(void); /* Get RX packet handler */
-extern void NetSetHandler(rxhand_f *); /* Set RX packet handler */
+extern rxhand_f *net_get_udp_handler(void); /* Get UDP RX packet handler */
+extern void net_set_udp_handler(rxhand_f *); /* Set UDP RX packet handler */
+extern rxhand_f *net_get_arp_handler(void); /* Get ARP RX packet handler */
+extern void net_set_arp_handler(rxhand_f *); /* Set ARP RX packet handler */
extern void net_set_icmp_handler(rxhand_icmp_f *f); /* Set ICMP RX handler */
extern void NetSetTimeout(ulong, thand_f *);/* Set timeout handler */
-/* Transmit "NetTxPacket" */
-extern void NetSendPacket(uchar *, int);
+/* Network loop state */
+enum net_loop_state {
+ NETLOOP_CONTINUE,
+ NETLOOP_RESTART,
+ NETLOOP_SUCCESS,
+ NETLOOP_FAIL
+};
+extern enum net_loop_state net_state;
-/* Transmit UDP packet, performing ARP request if needed */
-extern int NetSendUDPPacket(uchar *ether, IPaddr_t dest, int dport,
- int sport, int len);
+static inline void net_set_state(enum net_loop_state state)
+{
+ debug_cond(DEBUG_INT_STATE, "--- NetState set to %d\n", state);
+ net_state = state;
+}
+
+/* Transmit a packet */
+static inline void NetSendPacket(uchar *pkt, int len)
+{
+ (void) eth_send(pkt, len);
+}
+
+/*
+ * Transmit "NetTxPacket" as UDP packet, performing ARP request if needed
+ * (ether will be populated)
+ *
+ * @param ether Raw packet buffer
+ * @param dest IP address to send the datagram to
+ * @param dport Destination UDP port
+ * @param sport Source UDP port
+ * @param payload_len Length of data after the UDP header
+ */
+extern int NetSendUDPPacket(uchar *ether, IPaddr_t dest, int dport,
+ int sport, int payload_len);
/* Processes a received packet */
extern void NetReceive(uchar *, int);
#ifdef CONFIG_NETCONSOLE
void NcStart(void);
-int nc_input_packet(uchar *pkt, unsigned dest, unsigned src, unsigned len);
+int nc_input_packet(uchar *pkt, IPaddr_t src_ip, unsigned dest_port,
+ unsigned src_port, unsigned len);
#endif
+static inline __attribute__((always_inline)) int eth_is_on_demand_init(void)
+{
+#ifdef CONFIG_NETCONSOLE
+ extern enum proto_t net_loop_last_protocol;
+
+ return net_loop_last_protocol != NETCONS;
+#else
+ return 1;
+#endif
+}
+
+static inline void eth_set_last_protocol(int protocol)
+{
+#ifdef CONFIG_NETCONSOLE
+ extern enum proto_t net_loop_last_protocol;
+
+ net_loop_last_protocol = protocol;
+#endif
+}
+
/*
* Check if autoload is enabled. If so, use either NFS or TFTP to download
* the boot file.