return NULL;
}
-struct property *sym_get_default_prop(struct symbol *sym)
+static struct property *sym_get_default_prop(struct symbol *sym)
{
struct property *prop;
sym->curr.val = strdup(str);
}
+static void sym_set_changed(struct symbol *sym)
+{
+ struct property *prop;
+
+ sym->flags |= SYMBOL_CHANGED;
+ for (prop = sym->prop; prop; prop = prop->next) {
+ if (prop->menu)
+ prop->menu->flags |= MENU_CHANGED;
+ }
+}
+
+static void sym_set_all_changed(void)
+{
+ struct symbol *sym;
+ int i;
+
+ for_all_symbols(i, sym)
+ sym_set_changed(sym);
+}
+
static void sym_calc_visibility(struct symbol *sym)
{
struct property *prop;
+ struct symbol *choice_sym = NULL;
tristate tri;
/* any prompt visible? */
tri = no;
+
+ if (sym_is_choice_value(sym))
+ choice_sym = prop_get_symbol(sym_get_choice_prop(sym));
+
for_all_prompts(sym, prop) {
prop->visible.tri = expr_calc_value(prop->visible.expr);
+ /*
+ * Tristate choice_values with visibility 'mod' are
+ * not visible if the corresponding choice's value is
+ * 'yes'.
+ */
+ if (choice_sym && sym->type == S_TRISTATE &&
+ prop->visible.tri == mod && choice_sym->curr.tri == yes)
+ prop->visible.tri = no;
+
tri = EXPR_OR(tri, prop->visible.tri);
}
if (tri == mod && (sym->type != S_TRISTATE || modules_val == no))
for_all_symbols(i, sym)
sym->flags &= ~SYMBOL_VALID;
sym_add_change_count(1);
- if (modules_sym)
- sym_calc_value(modules_sym);
-}
-
-void sym_set_changed(struct symbol *sym)
-{
- struct property *prop;
-
- sym->flags |= SYMBOL_CHANGED;
- for (prop = sym->prop; prop; prop = prop->next) {
- if (prop->menu)
- prop->menu->flags |= MENU_CHANGED;
- }
-}
-
-void sym_set_all_changed(void)
-{
- struct symbol *sym;
- int i;
-
- for_all_symbols(i, sym)
- sym_set_changed(sym);
+ sym_calc_value(modules_sym);
}
bool sym_tristate_within_range(struct symbol *sym, tristate val)
* When we check for recursive dependencies we use a stack to save
* current state so we can print out relevant info to user.
* The entries are located on the call stack so no need to free memory.
- * Note inser() remove() must always match to properly clear the stack.
+ * Note insert() remove() must always match to properly clear the stack.
*/
static struct dep_stack {
struct dep_stack *prev, *next;
if (stack->sym == last_sym)
fprintf(stderr, "%s:%d:error: recursive dependency detected!\n",
prop->file->name, prop->lineno);
+ fprintf(stderr, "For a resolution refer to Documentation/kbuild/kconfig-language.txt\n");
+ fprintf(stderr, "subsection \"Kconfig recursive dependency limitations\"\n");
if (stack->expr) {
fprintf(stderr, "%s:%d:\tsymbol %s %s value contains %s\n",
prop->file->name, prop->lineno,
case E_NOT:
return sym_check_expr_deps(e->left.expr);
case E_EQUAL:
+ case E_GEQ:
+ case E_GTH:
+ case E_LEQ:
+ case E_LTH:
case E_UNEQUAL:
sym = sym_check_deps(e->left.sym);
if (sym)