/* common */
#include "chartype.h"
#include "check.h"
+#include "global.h"
#include "hashstr.h"
#include "strutil.h"
#include "xmalloc.h"
#include "asmlabel.h"
#include "codeent.h"
#include "codeinfo.h"
+#include "datatype.h"
#include "error.h"
+#include "symentry.h"
#include "codeseg.h"
-static void MoveLabelsToPool (CodeSeg* S, CodeEntry* E)
+static void CS_MoveLabelsToPool (CodeSeg* S, CodeEntry* E)
/* Move the labels of the code entry E to the label pool of the code segment */
{
- unsigned LabelCount = GetCodeLabelCount (E);
+ unsigned LabelCount = CE_GetLabelCount (E);
while (LabelCount--) {
- CodeLabel* L = GetCodeLabel (E, LabelCount);
- L->Flags &= ~LF_DEF;
+ CodeLabel* L = CE_GetLabel (E, LabelCount);
L->Owner = 0;
CollAppend (&S->Labels, L);
}
-static CodeLabel* FindCodeLabel (CodeSeg* S, const char* Name, unsigned Hash)
+static CodeLabel* CS_FindLabel (CodeSeg* S, const char* Name, unsigned Hash)
/* Find the label with the given name. Return the label or NULL if not found */
{
/* Get the first hash chain entry */
-/*****************************************************************************/
-/* Functions for parsing instructions */
-/*****************************************************************************/
-
-
-
-static CodeLabel* NewCodeSegLabel (CodeSeg* S, const char* Name, unsigned Hash)
+static CodeLabel* CS_NewCodeLabel (CodeSeg* S, const char* Name, unsigned Hash)
/* Create a new label and insert it into the label hash table */
{
- /* Not found - create a new one */
+ /* Create a new label */
CodeLabel* L = NewCodeLabel (Name, Hash);
/* Enter the label into the hash table */
+static void CS_RemoveLabelFromHash (CodeSeg* S, CodeLabel* L)
+/* Remove the given code label from the hash list */
+{
+ /* Get the first entry in the hash chain */
+ CodeLabel* List = S->LabelHash[L->Hash];
+ CHECK (List != 0);
+
+ /* First, remove the label from the hash chain */
+ if (List == L) {
+ /* First entry in hash chain */
+ S->LabelHash[L->Hash] = L->Next;
+ } else {
+ /* Must search through the chain */
+ while (List->Next != L) {
+ /* If we've reached the end of the chain, something is *really* wrong */
+ CHECK (List->Next != 0);
+ /* Next entry */
+ List = List->Next;
+ }
+ /* The next entry is the one, we have been searching for */
+ List->Next = L->Next;
+ }
+}
+
+
+
+/*****************************************************************************/
+/* Functions for parsing instructions */
+/*****************************************************************************/
+
+
+
static const char* SkipSpace (const char* S)
/* Skip white space and return an updated pointer */
{
static const char* ReadToken (const char* L, const char* Term,
- char* Buf, unsigned BufSize)
+ char* Buf, unsigned BufSize)
/* Read the next token into Buf, return the updated line pointer. The
* token is terminated by one of the characters given in term.
*/
-static CodeEntry* ParseInsn (CodeSeg* S, const char* L)
+static CodeEntry* ParseInsn (CodeSeg* S, LineInfo* LI, const char* L)
/* Parse an instruction nnd generate a code entry from it. If the line contains
* errors, output an error message and return NULL.
* For simplicity, we don't accept the broad range of input a "real" assembler
{
char Mnemo[16];
const OPCDesc* OPC;
- am_t AM = 0; /* Initialize to keep gcc silent */
- char Arg[64];
- char Reg;
- CodeEntry* E;
+ am_t AM = 0; /* Initialize to keep gcc silent */
+ char Arg[64];
+ char Reg;
+ CodeEntry* E;
CodeLabel* Label;
/* Mnemonic */
L = ReadToken (L, " \t", Mnemo, sizeof (Mnemo));
/* Try to find the opcode description for the mnemonic */
- OPC = FindOpcode (Mnemo);
+ OPC = FindOP65 (Mnemo);
/* If we didn't find the opcode, print an error and bail out */
if (OPC == 0) {
case '\0':
/* Implicit */
- AM = AM_IMP;
+ AM = AM65_IMP;
break;
case '#':
/* Immidiate */
StrCopy (Arg, sizeof (Arg), L+1);
- AM = AM_IMM;
+ AM = AM65_IMM;
break;
case '(':
L = ReadToken (L+1, ",)", Arg, sizeof (Arg));
/* Check for errors */
- if (*L == '\0') {
+ if (*L == '\0') {
Error ("ASM code error: syntax error");
return 0;
}
return 0;
}
L = SkipSpace (L+1);
- if (*L != '\0') {
+ if (*L != '\0') {
Error ("ASM code error: syntax error");
return 0;
}
- AM = AM_ZPX_IND;
+ AM = AM65_ZPX_IND;
} else if (*L == ')') {
/* zp indirect or zp indirect, y */
L = SkipSpace (L+1);
Error ("ASM code error: syntax error");
return 0;
}
- AM = AM_ZP_INDY;
+ AM = AM65_ZP_INDY;
} else if (*L == '\0') {
- AM = AM_ZP_IND;
+ AM = AM65_ZP_IND;
} else {
Error ("ASM code error: syntax error");
- return 0;
+ return 0;
}
}
break;
case 'A':
/* Accumulator? */
if (L[1] == '\0') {
- AM = AM_ACC;
+ AM = AM65_ACC;
break;
}
/* FALLTHROUGH */
/* Absolute, maybe indexed */
L = ReadToken (L, ",", Arg, sizeof (Arg));
if (*L == '\0') {
- /* Assume absolute */
- AM = AM_ABS;
+ /* Absolute, zeropage or branch */
+ if ((OPC->Info & OF_BRA) != 0) {
+ /* Branch */
+ AM = AM65_BRA;
+ } else if (IsZPName (Arg)) {
+ AM = AM65_ZP;
+ } else {
+ AM = AM65_ABS;
+ }
} else if (*L == ',') {
/* Indexed */
L = SkipSpace (L+1);
Reg = toupper (*L);
L = SkipSpace (L+1);
if (Reg == 'X') {
- AM = AM_ABSX;
+ if (IsZPName (Arg)) {
+ AM = AM65_ZPX;
+ } else {
+ AM = AM65_ABSX;
+ }
} else if (Reg == 'Y') {
- AM = AM_ABSY;
+ AM = AM65_ABSY;
} else {
Error ("ASM code error: syntax error");
return 0;
* if it does not exist. Ignore anything but local labels here.
*/
Label = 0;
- if ((OPC->Info & OF_BRA) != 0 && Arg[0] == 'L') {
-
- unsigned Hash;
-
- /* Addressing mode must be alsobute or something is really wrong */
- CHECK (AM == AM_ABS);
-
- /* Addressing mode is a branch/jump */
- AM = AM_BRA;
+ if (AM == AM65_BRA && Arg[0] == 'L') {
/* Generate the hash over the label, then search for the label */
- Hash = HashStr (Arg) % CS_LABEL_HASH_SIZE;
- Label = FindCodeLabel (S, Arg, Hash);
+ unsigned Hash = HashStr (Arg) % CS_LABEL_HASH_SIZE;
+ Label = CS_FindLabel (S, Arg, Hash);
/* If we don't have the label, it's a forward ref - create it */
if (Label == 0) {
/* Generate a new label */
- Label = NewCodeSegLabel (S, Arg, Hash);
+ Label = CS_NewCodeLabel (S, Arg, Hash);
}
}
/* We do now have the addressing mode in AM. Allocate a new CodeEntry
* structure and initialize it.
*/
- E = NewCodeEntry (OPC, AM, Arg, Label);
+ E = NewCodeEntry (OPC->OPC, AM, Arg, Label, LI);
/* Return the new code entry */
return E;
/*****************************************************************************/
-/* Code */
+/* Code */
/*****************************************************************************/
S->LabelHash[I] = 0;
}
+ /* If we have a function given, get the return type of the function.
+ * Assume ANY return type besides void will use the A and X registers.
+ */
+ if (S->Func && !IsTypeVoid (GetFuncReturn (Func->Type))) {
+ S->ExitRegs = REG_AX;
+ } else {
+ S->ExitRegs = REG_NONE;
+ }
+
/* Return the new struct */
return S;
}
-void AddCodeEntry (CodeSeg* S, const char* Format, va_list ap)
+void CS_AddEntry (CodeSeg* S, struct CodeEntry* E)
+/* Add an entry to the given code segment */
+{
+ /* Transfer the labels if we have any */
+ unsigned I;
+ unsigned LabelCount = CollCount (&S->Labels);
+ for (I = 0; I < LabelCount; ++I) {
+
+ /* Get the label */
+ CodeLabel* L = CollAt (&S->Labels, I);
+
+ /* Attach it to the entry */
+ CE_AttachLabel (E, L);
+ }
+
+ /* Delete the transfered labels */
+ CollDeleteAll (&S->Labels);
+
+ /* Add the entry to the list of code entries in this segment */
+ CollAppend (&S->Entries, E);
+}
+
+
+
+void CS_AddLine (CodeSeg* S, LineInfo* LI, const char* Format, va_list ap)
/* Add a line to the given code segment */
{
const char* L;
CodeEntry* E;
- char Token[64];
+ char Token[64];
/* Format the line */
char Buf [256];
L = SkipSpace (Buf);
/* Check which type of instruction we have */
- E = 0; /* Assume no insn created */
+ E = 0; /* Assume no insn created */
switch (*L) {
case '\0':
case ';':
/* Comment or hint, ignore it for now */
- break;
+ break;
case '.':
/* Control instruction */
break;
default:
- E = ParseInsn (S, L);
+ E = ParseInsn (S, LI, L);
break;
}
/* If we have a code entry, transfer the labels and insert it */
if (E) {
+ CS_AddEntry (S, E);
+ }
+}
- /* Transfer the labels if we have any */
- unsigned I;
- unsigned LabelCount = CollCount (&S->Labels);
- for (I = 0; I < LabelCount; ++I) {
-
- /* Get the label */
- CodeLabel* L = CollAt (&S->Labels, I);
-
- /* Attach it to the entry */
- AttachCodeLabel (E, L);
- }
-
- /* Delete the transfered labels */
- CollDeleteAll (&S->Labels);
- /* Add the entry to the list of code entries in this segment */
- CollAppend (&S->Entries, E);
- }
+void CS_InsertEntry (CodeSeg* S, struct CodeEntry* E, unsigned Index)
+/* Insert the code entry at the index given. Following code entries will be
+ * moved to slots with higher indices.
+ */
+{
+ /* Insert the entry into the collection */
+ CollInsert (&S->Entries, E, Index);
}
-void DelCodeEntry (CodeSeg* S, unsigned Index)
+void CS_DelEntry (CodeSeg* S, unsigned Index)
/* Delete an entry from the code segment. This includes moving any associated
* labels, removing references to labels and even removing the referenced labels
* if the reference count drops to zero.
*/
{
/* Get the code entry for the given index */
- CodeEntry* E = GetCodeEntry (S, Index);
+ CodeEntry* E = CS_GetEntry (S, Index);
/* If the entry has a labels, we have to move this label to the next insn.
* If there is no next insn, move the label into the code segement label
* insn may already have a label. In that case change all reference to
* this label and delete the label instead of moving it.
*/
- unsigned Count = GetCodeLabelCount (E);
+ unsigned Count = CE_GetLabelCount (E);
if (Count > 0) {
- /* The instruction has labels attached. Check if there is a next
- * instruction.
- */
- if (Index == GetCodeEntryCount (S)-1) {
+ /* The instruction has labels attached. Check if there is a next
+ * instruction.
+ */
+ if (Index == CS_GetEntryCount (S)-1) {
- /* No next instruction, move to the codeseg label pool */
- MoveLabelsToPool (S, E);
+ /* No next instruction, move to the codeseg label pool */
+ CS_MoveLabelsToPool (S, E);
- } else {
+ } else {
- /* There is a next insn, get it */
- CodeEntry* N = GetCodeEntry (S, Index+1);
+ /* There is a next insn, get it */
+ CodeEntry* N = CS_GetEntry (S, Index+1);
- /* Move labels to the next entry */
- MoveCodeLabels (S, E, N);
+ /* Move labels to the next entry */
+ CS_MoveLabels (S, E, N);
- }
+ }
}
/* If this insn references a label, remove the reference. And, if the
*/
if (E->JumpTo) {
/* Remove the reference */
- RemoveCodeLabelRef (S, E);
+ CS_RemoveLabelRef (S, E);
}
/* Delete the pointer to the insn */
-struct CodeEntry* GetCodeEntry (CodeSeg* S, unsigned Index)
-/* Get an entry from the given code segment */
+void CS_DelEntries (CodeSeg* S, unsigned Start, unsigned Count)
+/* Delete a range of code entries. This includes removing references to labels,
+ * labels attached to the entries and so on.
+ */
+{
+ /* Start deleting the entries from the rear, because this involves less
+ * memory moving.
+ */
+ while (Count--) {
+ CS_DelEntry (S, Start + Count);
+ }
+}
+
+
+
+struct CodeEntry* CS_GetNextEntry (CodeSeg* S, unsigned Index)
+/* Get the code entry following the one with the index Index. If there is no
+ * following code entry, return NULL.
+ */
{
- return CollAt (&S->Entries, Index);
+ if (Index >= CollCount (&S->Entries)-1) {
+ /* This is the last entry */
+ return 0;
+ } else {
+ /* Code entries left */
+ return CollAtUnchecked (&S->Entries, Index+1);
+ }
}
-unsigned GetCodeEntryIndex (CodeSeg* S, struct CodeEntry* E)
+int CS_GetEntries (CodeSeg* S, struct CodeEntry** List,
+ unsigned Start, unsigned Count)
+/* Get Count code entries into List starting at index start. Return true if
+ * we got the lines, return false if not enough lines were available.
+ */
+{
+ /* Check if enough entries are available */
+ if (Start + Count > CollCount (&S->Entries)) {
+ return 0;
+ }
+
+ /* Copy the entries */
+ while (Count--) {
+ *List++ = CollAtUnchecked (&S->Entries, Start++);
+ }
+
+ /* We have the entries */
+ return 1;
+}
+
+
+
+unsigned CS_GetEntryIndex (CodeSeg* S, struct CodeEntry* E)
/* Return the index of a code entry */
{
int Index = CollIndex (&S->Entries, E);
-void AddCodeLabel (CodeSeg* S, const char* Name)
+CodeLabel* CS_AddLabel (CodeSeg* S, const char* Name)
/* Add a code label for the next instruction to follow */
{
/* Calculate the hash from the name */
unsigned Hash = HashStr (Name) % CS_LABEL_HASH_SIZE;
/* Try to find the code label if it does already exist */
- CodeLabel* L = FindCodeLabel (S, Name, Hash);
+ CodeLabel* L = CS_FindLabel (S, Name, Hash);
/* Did we find it? */
if (L) {
CHECK (L->Owner == 0);
} else {
/* Not found - create a new one */
- L = NewCodeSegLabel (S, Name, Hash);
+ L = CS_NewCodeLabel (S, Name, Hash);
+ }
+
+ /* Safety. This call is quite costly, but safety is better */
+ if (CollIndex (&S->Labels, L) >= 0) {
+ Internal ("AddCodeLabel: Label `%s' already defined", Name);
}
/* We do now have a valid label. Remember it for later */
CollAppend (&S->Labels, L);
+
+ /* Return the label */
+ return L;
}
-CodeLabel* GenCodeLabel (CodeSeg* S, struct CodeEntry* E)
+CodeLabel* CS_GenLabel (CodeSeg* S, struct CodeEntry* E)
/* If the code entry E does already have a label, return it. Otherwise
* create a new label, attach it to E and return it.
*/
{
CodeLabel* L;
- if (CodeEntryHasLabel (E)) {
+ if (CE_HasLabel (E)) {
/* Get the label from this entry */
- L = GetCodeLabel (E, 0);
+ L = CE_GetLabel (E, 0);
} else {
unsigned Hash = HashStr (Name) % CS_LABEL_HASH_SIZE;
/* Create a new label */
- L = NewCodeSegLabel (S, Name, Hash);
+ L = CS_NewCodeLabel (S, Name, Hash);
/* Attach this label to the code entry */
- AttachCodeLabel (E, L);
+ CE_AttachLabel (E, L);
}
-void DelCodeLabel (CodeSeg* S, CodeLabel* L)
+void CS_DelLabel (CodeSeg* S, CodeLabel* L)
/* Remove references from this label and delete it. */
{
unsigned Count, I;
- /* Get the first entry in the hash chain */
- CodeLabel* List = S->LabelHash[L->Hash];
-
/* First, remove the label from the hash chain */
- if (List == L) {
- /* First entry in hash chain */
- S->LabelHash[L->Hash] = L->Next;
- } else {
- /* Must search through the chain */
- while (List->Next != L) {
- /* If we've reached the end of the chain, something is *really* wrong */
- CHECK (List->Next != 0);
- /* Next entry */
- List = List->Next;
- }
- /* The next entry is the one, we have been searching for */
- List->Next = L->Next;
- }
+ CS_RemoveLabelFromHash (S, L);
/* Remove references from insns jumping to this label */
Count = CollCount (&L->JumpFrom);
}
CollDeleteAll (&L->JumpFrom);
- /* Remove the reference to the owning instruction */
- CollDeleteItem (&L->Owner->Labels, L);
+ /* Remove the reference to the owning instruction if it has one. The
+ * function may be called for a label without an owner when deleting
+ * unfinished parts of the code. This is unfortunate since it allows
+ * errors to slip through.
+ */
+ if (L->Owner) {
+ CollDeleteItem (&L->Owner->Labels, L);
+ }
/* All references removed, delete the label itself */
FreeCodeLabel (L);
-void MergeCodeLabels (CodeSeg* S)
+void CS_MergeLabels (CodeSeg* S)
/* Merge code labels. That means: For each instruction, remove all labels but
* one and adjust references accordingly.
*/
unsigned I;
/* Walk over all code entries */
- unsigned EntryCount = GetCodeEntryCount (S);
- for (I = 0; I < EntryCount; ++I) {
+ for (I = 0; I < CS_GetEntryCount (S); ++I) {
CodeLabel* RefLab;
- unsigned J;
+ unsigned J;
/* Get a pointer to the next entry */
- CodeEntry* E = GetCodeEntry (S, I);
+ CodeEntry* E = CS_GetEntry (S, I);
- /* If this entry has zero labels, continue with the next one */
- unsigned LabelCount = GetCodeLabelCount (E);
+ /* If this entry has zero labels, continue with the next one */
+ unsigned LabelCount = CE_GetLabelCount (E);
if (LabelCount == 0) {
continue;
}
/* We have at least one label. Use the first one as reference label. */
- RefLab = GetCodeLabel (E, 0);
+ RefLab = CE_GetLabel (E, 0);
/* Walk through the remaining labels and change references to these
* labels to a reference to the one and only label. Delete the labels
for (J = LabelCount-1; J >= 1; --J) {
/* Get the next label */
- CodeLabel* L = GetCodeLabel (E, J);
+ CodeLabel* L = CE_GetLabel (E, J);
/* Move all references from this label to the reference label */
- MoveLabelRefs (L, RefLab);
+ CL_MoveRefs (L, RefLab);
/* Remove the label completely. */
- DelCodeLabel (S, L);
+ CS_DelLabel (S, L);
}
/* The reference label is the only remaining label. Check if there
*/
if (CollCount (&RefLab->JumpFrom) == 0) {
/* Delete the label */
- DelCodeLabel (S, RefLab);
+ CS_DelLabel (S, RefLab);
}
}
}
-void MoveCodeLabels (CodeSeg* S, struct CodeEntry* Old, struct CodeEntry* New)
+void CS_MoveLabels (CodeSeg* S, struct CodeEntry* Old, struct CodeEntry* New)
/* Move all labels from Old to New. The routine will move the labels itself
* if New does not have any labels, and move references if there is at least
* a label for new. If references are moved, the old label is deleted
*/
{
/* Get the number of labels to move */
- unsigned OldLabelCount = GetCodeLabelCount (Old);
+ unsigned OldLabelCount = CE_GetLabelCount (Old);
/* Does the new entry have itself a label? */
- if (CodeEntryHasLabel (New)) {
+ if (CE_HasLabel (New)) {
/* The new entry does already have a label - move references */
- CodeLabel* NewLabel = GetCodeLabel (New, 0);
+ CodeLabel* NewLabel = CE_GetLabel (New, 0);
while (OldLabelCount--) {
/* Get the next label */
- CodeLabel* OldLabel = GetCodeLabel (Old, OldLabelCount);
+ CodeLabel* OldLabel = CE_GetLabel (Old, OldLabelCount);
/* Move references */
- MoveLabelRefs (OldLabel, NewLabel);
+ CL_MoveRefs (OldLabel, NewLabel);
/* Delete the label */
- DelCodeLabel (S, OldLabel);
+ CS_DelLabel (S, OldLabel);
- }
+ }
} else {
while (OldLabelCount--) {
/* Move the label to the new entry */
- MoveCodeLabel (GetCodeLabel (Old, OldLabelCount), New);
+ CE_MoveLabel (CE_GetLabel (Old, OldLabelCount), New);
}
-void RemoveCodeLabelRef (CodeSeg* S, struct CodeEntry* E)
+void CS_RemoveLabelRef (CodeSeg* S, struct CodeEntry* E)
/* Remove the reference between E and the label it jumps to. The reference
* will be removed on both sides and E->JumpTo will be 0 after that. If
* the reference was the only one for the label, the label will get
/* If there are no more references, delete the label */
if (CollCount (&L->JumpFrom) == 0) {
- DelCodeLabel (S, L);
+ CS_DelLabel (S, L);
}
}
-void MoveCodeLabelRef (CodeSeg* S, struct CodeEntry* E, CodeLabel* L)
+void CS_MoveLabelRef (CodeSeg* S, struct CodeEntry* E, CodeLabel* L)
/* Change the reference of E to L instead of the current one. If this
* was the only reference to the old label, the old label will get
* deleted.
PRECONDITION (OldLabel != 0);
/* Remove the reference to our label */
- RemoveCodeLabelRef (S, E);
+ CS_RemoveLabelRef (S, E);
/* Use the new label */
- AddLabelRef (L, E);
+ CL_AddRef (L, E);
}
-void AddCodeSegHint (CodeSeg* S, unsigned Hint)
-/* Add a hint for the preceeding instruction */
+void CS_DelCodeAfter (CodeSeg* S, unsigned Last)
+/* Delete all entries including the given one */
{
- CodeEntry* E;
-
/* Get the number of entries in this segment */
- unsigned EntryCount = GetCodeEntryCount (S);
-
- /* Must have at least one entry */
- CHECK (EntryCount > 0);
-
- /* Get the last entry */
- E = GetCodeEntry (S, EntryCount-1);
-
- /* Add the hint */
- E->Hints |= Hint;
-}
+ unsigned Count = CS_GetEntryCount (S);
+ /* First pass: Delete all references to labels. If the reference count
+ * for a label drops to zero, delete it.
+ */
+ unsigned C = Count;
+ while (Last < C--) {
+
+ /* Get the next entry */
+ CodeEntry* E = CS_GetEntry (S, C);
+
+ /* Check if this entry has a label reference */
+ if (E->JumpTo) {
+ /* If the label is a label in the label pool and this is the last
+ * reference to the label, remove the label from the pool.
+ */
+ CodeLabel* L = E->JumpTo;
+ int Index = CollIndex (&S->Labels, L);
+ if (Index >= 0 && CollCount (&L->JumpFrom) == 1) {
+ /* Delete it from the pool */
+ CollDelete (&S->Labels, Index);
+ }
+
+ /* Remove the reference to the label */
+ CS_RemoveLabelRef (S, E);
+ }
+ }
-void DelCodeSegAfter (CodeSeg* S, unsigned Last)
-/* Delete all entries including the given one */
-{
- /* Get the number of entries in this segment */
- unsigned Count = GetCodeEntryCount (S);
+ /* Second pass: Delete the instructions. If a label attached to an
+ * instruction still has references, it must be references from outside
+ * the deleted area. Don't delete the label in this case, just make it
+ * ownerless and move it to the label pool.
+ */
+ C = Count;
+ while (Last < C--) {
- /* Remove all entries after the given one */
- while (Last < Count) {
+ /* Get the next entry */
+ CodeEntry* E = CS_GetEntry (S, C);
- /* Get the next entry */
- CodeEntry* E = GetCodeEntry (S, Count-1);
+ /* Check if this entry has a label attached */
+ if (CE_HasLabel (E)) {
+ /* Move the labels to the pool and clear the owner pointer */
+ CS_MoveLabelsToPool (S, E);
+ }
- /* We have to transfer all labels to the code segment label pool */
- MoveLabelsToPool (S, E);
+ /* Delete the pointer to the entry */
+ CollDelete (&S->Entries, C);
- /* Remove the code entry */
- FreeCodeEntry (E);
- CollDelete (&S->Entries, Count-1);
- --Count;
+ /* Delete the entry itself */
+ FreeCodeEntry (E);
}
}
-void OutputCodeSeg (const CodeSeg* S, FILE* F)
+void CS_Output (const CodeSeg* S, FILE* F)
/* Output the code segment data to a file */
{
unsigned I;
+ const LineInfo* LI;
/* Get the number of entries in this segment */
- unsigned Count = GetCodeEntryCount (S);
+ unsigned Count = CS_GetEntryCount (S);
/* If the code segment is empty, bail out here */
if (Count == 0) {
fprintf (F, ".proc\t_%s\n\n", S->Func->Name);
}
- /* Output all entries */
+ /* Output all entries, prepended by the line information if it has changed */
+ LI = 0;
for (I = 0; I < Count; ++I) {
- OutputCodeEntry (CollConstAt (&S->Entries, I), F);
+ /* Get the next entry */
+ const CodeEntry* E = CollConstAt (&S->Entries, I);
+ /* Check if the line info has changed. If so, output the source line
+ * if the option is enabled and output debug line info if the debug
+ * option is enabled.
+ */
+ if (E->LI != LI) {
+ /* Line info has changed, remember the new line info */
+ LI = E->LI;
+
+ /* Add the source line as a comment */
+ if (AddSource) {
+ fprintf (F, ";\n; %s\n;\n", LI->Line);
+ }
+
+ /* Add line debug info */
+ if (DebugInfo) {
+ fprintf (F, "\t.dbg\tline, \"%s\", %u\n",
+ GetInputName (LI), GetInputLine (LI));
+ }
+ }
+ /* Output the code */
+ CE_Output (E, F);
+ }
+
+ /* If debug info is enabled, terminate the last line number information */
+ if (DebugInfo) {
+ fprintf (F, "\t.dbg\tline\n");
}
/* If this is a segment for a function, leave the function */
-unsigned GetCodeEntryCount (const CodeSeg* S)
-/* Return the number of entries for the given code segment */
-{
- return CollCount (&S->Entries);
-}
-
-
-