/*****************************************************************************/
/* */
-/* coptstop.c */
+/* coptstop.c */
/* */
-/* Optimize operations that take operands via the stack */
+/* Optimize operations that take operands via the stack */
/* */
/* */
/* */
#include "codeent.h"
#include "codeinfo.h"
#include "coptstop.h"
+#include "error.h"
LI_DIRECT = 0x01, /* Direct op may be used */
LI_RELOAD_Y = 0x02, /* Reload index register Y */
LI_REMOVE = 0x04, /* Load may be removed */
+ LI_DUP_LOAD = 0x08, /* Duplicate load */
} LI_FLAGS;
/* Structure that tells us how to load the lhs values */
typedef struct LoadRegInfo LoadRegInfo;
struct LoadRegInfo {
+ LI_FLAGS Flags; /* Tells us how to load */
int LoadIndex; /* Index of load insn, -1 if invalid */
CodeEntry* LoadEntry; /* The actual entry, 0 if invalid */
- LI_FLAGS Flags; /* Tells us how to load */
- unsigned char Offs; /* Stack offset if data is on stack */
+ int XferIndex; /* Index of transfer insn */
+ CodeEntry* XferEntry; /* The actual transfer entry */
+ int Offs; /* Stack offset if data is on stack */
};
/* Now combined for both registers */
static void ClearLoadRegInfo (LoadRegInfo* RI)
/* Clear a LoadRegInfo struct */
{
+ RI->Flags = LI_NONE;
RI->LoadIndex = -1;
+ RI->XferIndex = -1;
+ RI->Offs = 0;
}
static void FinalizeLoadRegInfo (LoadRegInfo* RI, CodeSeg* S)
/* Prepare a LoadRegInfo struct for use */
{
- /* Get the entry */
+ /* Get the entries */
if (RI->LoadIndex >= 0) {
RI->LoadEntry = CS_GetEntry (S, RI->LoadIndex);
} else {
RI->LoadEntry = 0;
}
- RI->Flags = LI_NONE;
+ if (RI->XferIndex >= 0) {
+ RI->XferEntry = CS_GetEntry (S, RI->XferIndex);
+ } else {
+ RI->XferEntry = 0;
+ }
}
-static void AdjustLoadRegInfo (LoadRegInfo* RI, int DelIndex, int Change)
+static void AdjustLoadRegInfo (LoadRegInfo* RI, int Index, int Change)
/* Adjust a load register info struct after deleting or inserting an entry
* with a given index
*/
CHECK (abs (Change) == 1);
if (Change < 0) {
/* Deletion */
- if (DelIndex < RI->LoadIndex) {
+ if (Index < RI->LoadIndex) {
--RI->LoadIndex;
- } else if (DelIndex == RI->LoadIndex) {
+ } else if (Index == RI->LoadIndex) {
/* Has been removed */
RI->LoadIndex = -1;
RI->LoadEntry = 0;
}
+ if (Index < RI->XferIndex) {
+ --RI->XferIndex;
+ } else if (Index == RI->XferIndex) {
+ /* Has been removed */
+ RI->XferIndex = -1;
+ RI->XferEntry = 0;
+ }
} else {
/* Insertion */
- if (DelIndex <= RI->LoadIndex) {
+ if (Index <= RI->LoadIndex) {
++RI->LoadIndex;
}
+ if (Index <= RI->XferIndex) {
+ ++RI->XferIndex;
+ }
}
}
-static void AdjustLoadInfo (LoadInfo* LI, int DelIndex, int Change)
+static void AdjustLoadInfo (LoadInfo* LI, int Index, int Change)
/* Adjust a load info struct after deleting entry with a given index */
{
- AdjustLoadRegInfo (&LI->A, DelIndex, Change);
- AdjustLoadRegInfo (&LI->X, DelIndex, Change);
- AdjustLoadRegInfo (&LI->Y, DelIndex, Change);
+ AdjustLoadRegInfo (&LI->A, Index, Change);
+ AdjustLoadRegInfo (&LI->X, Index, Change);
+ AdjustLoadRegInfo (&LI->Y, Index, Change);
}
/* Track loads for a code entry */
{
if (E->Info & OF_LOAD) {
+
+ LoadRegInfo* RI = 0;
+
+ /* Determine, which register was loaded */
if (E->Chg & REG_A) {
- LI->A.LoadIndex = I;
+ RI = &LI->A;
+ } else if (E->Chg & REG_X) {
+ RI = &LI->X;
+ } else if (E->Chg & REG_Y) {
+ RI = &LI->Y;
}
- if (E->Chg & REG_X) {
- LI->X.LoadIndex = I;
+ CHECK (RI != 0);
+
+ /* If we had a load or xfer op before, this is a duplicate load which
+ * can cause problems if it encountered between the pushax and the op,
+ * so remember it.
+ */
+ if (RI->LoadIndex >= 0 || RI->XferIndex >= 0) {
+ RI->Flags |= LI_DUP_LOAD;
}
- if (E->Chg & REG_Y) {
- LI->Y.LoadIndex = I;
+
+ /* Remember the load */
+ RI->LoadIndex = I;
+ RI->XferIndex = -1;
+
+ /* Set load flags */
+ RI->Flags &= ~(LI_DIRECT | LI_RELOAD_Y);
+ if (E->AM == AM65_IMM || E->AM == AM65_ZP || E->AM == AM65_ABS) {
+ /* These insns are all ok and replaceable */
+ RI->Flags |= LI_DIRECT;
+ } else if (E->AM == AM65_ZP_INDY &&
+ RegValIsKnown (E->RI->In.RegY) &&
+ strcmp (E->Arg, "sp") == 0) {
+ /* A load from the stack with known offset is also ok, but in this
+ * case we must reload the index register later. Please note that
+ * a load indirect via other zero page locations is not ok, since
+ * these locations may change between the push and the actual
+ * operation.
+ */
+ RI->Offs = (unsigned char) E->RI->In.RegY;
+ RI->Flags |= (LI_DIRECT | LI_RELOAD_Y);
}
+
+
} else if (E->Info & OF_XFR) {
+
+ /* Determine source and target of the transfer and handle the TSX insn */
+ LoadRegInfo* Src;
+ LoadRegInfo* Tgt;
switch (E->OPC) {
- case OP65_TAX: LI->X.LoadIndex = LI->A.LoadIndex; break;
- case OP65_TAY: LI->Y.LoadIndex = LI->A.LoadIndex; break;
- case OP65_TXA: LI->A.LoadIndex = LI->X.LoadIndex; break;
- case OP65_TYA: LI->A.LoadIndex = LI->Y.LoadIndex; break;
- default: break;
+ case OP65_TAX: Src = &LI->A; Tgt = &LI->X; break;
+ case OP65_TAY: Src = &LI->A; Tgt = &LI->Y; break;
+ case OP65_TXA: Src = &LI->X; Tgt = &LI->A; break;
+ case OP65_TYA: Src = &LI->Y; Tgt = &LI->A; break;
+ case OP65_TSX: ClearLoadRegInfo (&LI->X); return;
+ case OP65_TXS: return;
+ default: Internal ("Unknown XFR insn in TrackLoads");
+ }
+
+ /* If we had a load or xfer op before, this is a duplicate load which
+ * can cause problems if it encountered between the pushax and the op,
+ * so remember it.
+ */
+ if (Tgt->LoadIndex >= 0 || Tgt->XferIndex >= 0) {
+ Tgt->Flags |= LI_DUP_LOAD;
+ }
+
+ /* Transfer the data */
+ Tgt->LoadIndex = Src->LoadIndex;
+ Tgt->XferIndex = I;
+ Tgt->Offs = Src->Offs;
+ Tgt->Flags &= ~(LI_DIRECT | LI_RELOAD_Y);
+ Tgt->Flags |= Src->Flags & (LI_DIRECT | LI_RELOAD_Y);
+
+ } else if (CE_IsCallTo (E, "ldaxysp") && RegValIsKnown (E->RI->In.RegY)) {
+
+ /* If we had a load or xfer op before, this is a duplicate load which
+ * can cause problems if it encountered between the pushax and the op,
+ * so remember it for both registers involved.
+ */
+ if (LI->A.LoadIndex >= 0 || LI->A.XferIndex >= 0) {
+ LI->A.Flags |= LI_DUP_LOAD;
}
- } else if (CE_IsCallTo (E, "ldaxysp")) {
+ if (LI->X.LoadIndex >= 0 || LI->X.XferIndex >= 0) {
+ LI->X.Flags |= LI_DUP_LOAD;
+ }
+
/* Both registers set, Y changed */
LI->A.LoadIndex = I;
+ LI->A.XferIndex = -1;
+ LI->A.Flags |= (LI_DIRECT | LI_RELOAD_Y);
+ LI->A.Offs = (unsigned char) E->RI->In.RegY - 1;
+
LI->X.LoadIndex = I;
- LI->Y.LoadIndex = -1;
+ LI->X.XferIndex = -1;
+ LI->X.Flags |= (LI_DIRECT | LI_RELOAD_Y);
+ LI->X.Offs = (unsigned char) E->RI->In.RegY;
+
+ ClearLoadRegInfo (&LI->Y);
} else {
if (E->Chg & REG_A) {
- LI->A.LoadIndex = -1;
+ ClearLoadRegInfo (&LI->A);
}
if (E->Chg & REG_X) {
- LI->X.LoadIndex = -1;
+ ClearLoadRegInfo (&LI->X);
}
if (E->Chg & REG_Y) {
- LI->Y.LoadIndex = -1;
+ ClearLoadRegInfo (&LI->Y);
}
}
}
/*****************************************************************************/
-/* Helpers */
+/* Helpers */
/*****************************************************************************/
-static void AdjustStackOffset (StackOpData* D, unsigned Offs)
-/* Adjust the offset for all stack accesses in the range PushIndex to OpIndex.
- * OpIndex is adjusted according to the insertions.
- */
-{
- /* Walk over all entries */
- int I = D->PushIndex + 1;
- while (I < D->OpIndex) {
-
- CodeEntry* E = CS_GetEntry (D->Code, I);
-
- int NeedCorrection = 0;
- if ((E->Use & REG_SP) != 0) {
-
- /* Check for some things that should not happen */
- CHECK (E->AM == AM65_ZP_INDY || E->RI->In.RegY >= (short) Offs);
- CHECK (strcmp (E->Arg, "sp") == 0);
-
- /* We need to correct this one */
- NeedCorrection = 1;
-
- } else if (CE_IsCallTo (E, "ldaxysp")) {
-
- /* We need to correct this one */
- NeedCorrection = 1;
-
- }
-
- if (NeedCorrection) {
-
- /* Get the code entry before this one. If it's a LDY, adjust the
- * value.
- */
- CodeEntry* P = CS_GetPrevEntry (D->Code, I);
- if (P && P->OPC == OP65_LDY && CE_IsConstImm (P)) {
-
- /* The Y load is just before the stack access, adjust it */
- CE_SetNumArg (P, P->Num - Offs);
-
- } else {
-
- /* Insert a new load instruction before the stack access */
- const char* Arg = MakeHexArg (E->RI->In.RegY - Offs);
- CodeEntry* X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, E->LI);
- CS_InsertEntry (D->Code, X, I++);
-
- /* One more inserted entries */
- ++D->OpIndex;
-
- }
-
- /* If we need the value of Y later, be sure to reload it */
- if (RegYUsed (D->Code, I+1)) {
- const char* Arg = MakeHexArg (E->RI->In.RegY);
- CodeEntry* X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, E->LI);
- CS_InsertEntry (D->Code, X, I+1);
-
- /* One more inserted entries */
- ++D->OpIndex;
-
- /* Skip this instruction in the next round */
- ++I;
- }
- }
-
- /* Next entry */
- ++I;
- }
-
- /* If we have rhs load insns that load from stack, we'll have to adjust
- * the offsets for these also.
- */
- if (D->Rhs.A.Flags & LI_RELOAD_Y) {
- D->Rhs.A.Offs -= Offs;
- }
- if (D->Rhs.X.Flags & LI_RELOAD_Y) {
- D->Rhs.X.Offs -= Offs;
- }
-}
-
-
-
static void InsertEntry (StackOpData* D, CodeEntry* E, int Index)
/* Insert a new entry. Depending on Index, D->PushIndex and D->OpIndex will
* be adjusted by this function.
-static void CheckOneDirectOp (LoadRegInfo* LI, unsigned char Offs)
-/* Check if the given entry is a lda instruction with an addressing mode
- * that allows us to replace it by another operation (like ora). If so, we may
- * use this location for the or and must not save the value in the zero
- * page location.
+static void AdjustStackOffset (StackOpData* D, unsigned Offs)
+/* Adjust the offset for all stack accesses in the range PushIndex to OpIndex.
+ * OpIndex is adjusted according to the insertions.
*/
{
- /* Get the load entry */
- CodeEntry* E = LI->LoadEntry;
- if (E == 0) {
- /* No load insn */
- return;
- }
+ /* Walk over all entries */
+ int I = D->PushIndex + 1;
+ while (I < D->OpIndex) {
+
+ CodeEntry* E = CS_GetEntry (D->Code, I);
+
+ int NeedCorrection = 0;
+ if ((E->Use & REG_SP) != 0) {
+
+ /* Check for some things that should not happen */
+ CHECK (E->AM == AM65_ZP_INDY || E->RI->In.RegY >= (short) Offs);
+ CHECK (strcmp (E->Arg, "sp") == 0);
+
+ /* We need to correct this one */
+ NeedCorrection = 1;
+
+ } else if (CE_IsCallTo (E, "ldaxysp")) {
+
+ /* We need to correct this one */
+ NeedCorrection = 1;
- /* Check the load entry */
- if (E) {
- /* Must check the call first since addressing mode is ABS, so second
- * "if" will catch otherwise.
- */
- if (CE_IsCallTo (E, "ldaxysp")) {
- /* Same as single loads from stack. Since we must distinguish
- * between A and X here, the necessary offset is passed to the
- * function as a parameter.
- */
- LI->Offs = (unsigned char) E->RI->In.RegY - Offs;
- LI->Flags |= (LI_DIRECT | LI_RELOAD_Y);
- } else if (E->AM == AM65_IMM || E->AM == AM65_ZP || E->AM == AM65_ABS) {
- /* These insns are all ok and replaceable */
- LI->Flags |= LI_DIRECT;
- } else if (E->AM == AM65_ZP_INDY &&
- RegValIsKnown (E->RI->In.RegY) &&
- strcmp (E->Arg, "sp") == 0) {
- /* A load from the stack with known offset is also ok, but in this
- * case we must reload the index register later. Please note that
- * a load indirect via other zero page locations is not ok, since
- * these locations may change between the push and the actual
- * operation.
- */
- LI->Offs = (unsigned char) E->RI->In.RegY;
- LI->Flags |= (LI_DIRECT | LI_RELOAD_Y);
}
- }
-}
+ if (NeedCorrection) {
+
+ /* Get the code entry before this one. If it's a LDY, adjust the
+ * value.
+ */
+ CodeEntry* P = CS_GetPrevEntry (D->Code, I);
+ if (P && P->OPC == OP65_LDY && CE_IsConstImm (P)) {
+ /* The Y load is just before the stack access, adjust it */
+ CE_SetNumArg (P, P->Num - Offs);
-static void CheckDirectOp (StackOpData* D)
-/* Check if the given entry is a lda instruction with an addressing mode
- * that allows us to replace it by another operation (like ora). If so, we may
- * use this location for the or and must not save the value in the zero
- * page location.
- */
-{
- /* Check flags for all load instructions */
- CheckOneDirectOp (&D->Lhs.A, 1);
- CheckOneDirectOp (&D->Lhs.X, 0);
- CheckOneDirectOp (&D->Rhs.A, 1);
- CheckOneDirectOp (&D->Rhs.X, 0);
+ } else {
+
+ /* Insert a new load instruction before the stack access */
+ const char* Arg = MakeHexArg (E->RI->In.RegY - Offs);
+ CodeEntry* X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, E->LI);
+ InsertEntry (D, X, I++);
+
+ }
+
+ /* If we need the value of Y later, be sure to reload it */
+ if (RegYUsed (D->Code, I+1)) {
+ const char* Arg = MakeHexArg (E->RI->In.RegY);
+ CodeEntry* X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, E->LI);
+ InsertEntry (D, X, I+1);
+
+ /* Skip this instruction in the next round */
+ ++I;
+ }
+ }
+
+ /* Next entry */
+ ++I;
+ }
+
+ /* If we have rhs load insns that load from stack, we'll have to adjust
+ * the offsets for these also.
+ */
+ if (D->Rhs.A.Flags & LI_RELOAD_Y) {
+ D->Rhs.A.Offs -= Offs;
+ }
+ if (D->Rhs.X.Flags & LI_RELOAD_Y) {
+ D->Rhs.X.Offs -= Offs;
+ }
}
-static void AddOpLow (StackOpData* D, opc_t OPC)
+static void AddOpLow (StackOpData* D, opc_t OPC, LoadInfo* LI)
/* Add an op for the low byte of an operator. This function honours the
* OP_DIRECT and OP_RELOAD_Y flags and generates the necessary instructions.
* All code is inserted at the current insertion point.
{
CodeEntry* X;
- if ((D->Lhs.A.Flags & LI_DIRECT) != 0) {
- /* Op with a variable location. If the location is on the stack, we
+ if ((LI->A.Flags & LI_DIRECT) != 0) {
+ /* Op with a variable location. If the location is on the stack, we
* need to reload the Y register.
*/
- if ((D->Lhs.A.Flags & LI_RELOAD_Y) == 0) {
+ if ((LI->A.Flags & LI_RELOAD_Y) == 0) {
/* opc ... */
- CodeEntry* LoadA = D->Lhs.A.LoadEntry;
+ CodeEntry* LoadA = LI->A.LoadEntry;
X = NewCodeEntry (OPC, LoadA->AM, LoadA->Arg, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
} else {
/* ldy #offs */
- const char* Arg = MakeHexArg (D->Lhs.A.Offs);
+ const char* Arg = MakeHexArg (LI->A.Offs);
X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
}
/* In both cases, we can remove the load */
- D->Lhs.A.Flags |= LI_REMOVE;
+ LI->A.Flags |= LI_REMOVE;
} else {
- /* Op with temp storage */
- X = NewCodeEntry (OPC, AM65_ZP, D->ZPLo, 0, D->OpEntry->LI);
+ /* Op with temp storage */
+ X = NewCodeEntry (OPC, AM65_ZP, D->ZPLo, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
}
-static void AddOpHigh (StackOpData* D, opc_t OPC)
+static void AddOpHigh (StackOpData* D, opc_t OPC, LoadInfo* LI, int KeepResult)
/* Add an op for the high byte of an operator. Special cases (constant values
* or similar) have to be checked separately, the function covers only the
* generic case. Code is inserted at the insertion point.
{
CodeEntry* X;
- /* pha */
- X = NewCodeEntry (OP65_PHA, AM65_IMP, 0, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ if (KeepResult) {
+ /* pha */
+ X = NewCodeEntry (OP65_PHA, AM65_IMP, 0, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
+ }
/* txa */
X = NewCodeEntry (OP65_TXA, AM65_IMP, 0, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- if ((D->Lhs.X.Flags & LI_DIRECT) != 0) {
+ if ((LI->X.Flags & LI_DIRECT) != 0) {
- if ((D->Lhs.X.Flags & LI_RELOAD_Y) == 0) {
+ if ((LI->X.Flags & LI_RELOAD_Y) == 0) {
/* opc xxx */
- CodeEntry* LoadX = D->Lhs.X.LoadEntry;
- X = NewCodeEntry (OPC, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
+ CodeEntry* LoadX = LI->X.LoadEntry;
+ X = NewCodeEntry (OPC, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
} else {
/* ldy #const */
- const char* Arg = MakeHexArg (D->Lhs.X.Offs);
+ const char* Arg = MakeHexArg (LI->X.Offs);
X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
}
/* In both cases, we can remove the load */
- D->Lhs.X.Flags |= LI_REMOVE;
+ LI->X.Flags |= LI_REMOVE;
} else {
/* opc zphi */
InsertEntry (D, X, D->IP++);
}
- /* tax */
- X = NewCodeEntry (OP65_TAX, AM65_IMP, 0, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ if (KeepResult) {
+ /* tax */
+ X = NewCodeEntry (OP65_TAX, AM65_IMP, 0, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
- /* pla */
- X = NewCodeEntry (OP65_PLA, AM65_IMP, 0, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* pla */
+ X = NewCodeEntry (OP65_PLA, AM65_IMP, 0, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
+ }
}
/* Both registers may be loaded with one insn, but DelEntry will in this
* case clear the other one.
*/
- if (LI->A.LoadIndex >= 0 && (LI->A.Flags & LI_REMOVE)) {
- DelEntry (D, LI->A.LoadIndex);
+ if (LI->A.Flags & LI_REMOVE) {
+ if (LI->A.LoadIndex >= 0) {
+ DelEntry (D, LI->A.LoadIndex);
+ }
+ if (LI->A.XferIndex >= 0) {
+ DelEntry (D, LI->A.XferIndex);
+ }
}
- if (LI->X.LoadIndex >= 0 && (LI->X.Flags & LI_REMOVE)) {
- DelEntry (D, LI->X.LoadIndex);
+ if (LI->X.Flags & LI_REMOVE) {
+ if (LI->X.LoadIndex >= 0) {
+ DelEntry (D, LI->X.LoadIndex);
+ }
+ if (LI->X.XferIndex >= 0) {
+ DelEntry (D, LI->X.XferIndex);
+ }
}
}
/*****************************************************************************/
-/* Actual optimization functions */
+/* Actual optimization functions */
/*****************************************************************************/
D->IP = D->OpIndex+1;
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.A.Flags & LI_RELOAD_Y) == 0) {
+ /* Add operand for low byte */
+ AddOpLow (D, OP65_CMP, &D->Rhs);
- /* cmp ... */
- CodeEntry* LoadA = D->Rhs.A.LoadEntry;
- X = NewCodeEntry (OP65_CMP, LoadA->AM, LoadA->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* bne L */
+ X = NewCodeEntry (OP65_BNE, AM65_BRA, L->Name, L, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
- } else {
+ /* Add operand for high byte */
+ AddOpHigh (D, OP65_CMP, &D->Rhs, 0);
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.A.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ } else {
- /* cmp (sp),y */
- X = NewCodeEntry (OP65_CMP, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
+ /* Save lhs into zeropage, then compare */
+ AddStoreX (D);
+ AddStoreA (D);
- /* In both cases, we can remove the load */
- D->Rhs.A.Flags |= LI_REMOVE;
+ D->IP = D->OpIndex+1;
+
+ /* cpx */
+ X = NewCodeEntry (OP65_CPX, AM65_ZP, D->ZPHi, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
/* bne L */
X = NewCodeEntry (OP65_BNE, AM65_BRA, L->Name, L, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* txa */
- X = NewCodeEntry (OP65_TXA, AM65_IMP, 0, 0, D->OpEntry->LI);
+ /* cmp */
+ X = NewCodeEntry (OP65_CMP, AM65_ZP, D->ZPLo, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.X.Flags & LI_RELOAD_Y) == 0) {
+ }
- /* cmp ... */
- CodeEntry* LoadX = D->Rhs.X.LoadEntry;
- X = NewCodeEntry (OP65_CMP, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* Remove the push and the call to the tosgeax function */
+ RemoveRemainders (D);
- } else {
+ /* We changed the sequence */
+ return 1;
+}
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.X.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- /* cmp (sp),y */
- X = NewCodeEntry (OP65_CMP, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
- /* In both cases, we can remove the load */
- D->Rhs.X.Flags |= LI_REMOVE;
+static unsigned Opt_tosshift (StackOpData* D, const char* Name)
+/* Optimize shift sequences. */
+{
+ CodeEntry* X;
+
+ /* Store the value into the zeropage instead of pushing it */
+ ReplacePushByStore (D);
+
+ /* If the lhs is direct (but not stack relative), we can just reload the
+ * data later.
+ */
+ if ((D->Lhs.A.Flags & (LI_DIRECT | LI_RELOAD_Y)) == LI_DIRECT &&
+ (D->Lhs.X.Flags & (LI_DIRECT | LI_RELOAD_Y)) == LI_DIRECT) {
+
+ CodeEntry* LoadX = D->Lhs.X.LoadEntry;
+ CodeEntry* LoadA = D->Lhs.A.LoadEntry;
+
+ /* Inline the shift */
+ D->IP = D->OpIndex+1;
+
+ /* tay */
+ X = NewCodeEntry (OP65_TAY, AM65_IMP, 0, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
+
+ /* lda */
+ X = NewCodeEntry (OP65_LDA, LoadA->AM, LoadA->Arg, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
+
+ /* ldx */
+ X = NewCodeEntry (OP65_LDX, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
+
+ /* Lhs load entries can be removed */
+ D->Lhs.X.Flags |= LI_REMOVE;
+ D->Lhs.A.Flags |= LI_REMOVE;
} else {
- /* Save lhs into zeropage, then compare */
+ /* Save lhs into zeropage and reload later */
AddStoreX (D);
AddStoreA (D);
+ /* Be sure to setup IP after adding the stores, otherwise it will get
+ * messed up.
+ */
D->IP = D->OpIndex+1;
- /* cpx */
- X = NewCodeEntry (OP65_CPX, AM65_ZP, D->ZPHi, 0, D->OpEntry->LI);
+ /* tay */
+ X = NewCodeEntry (OP65_TAY, AM65_IMP, 0, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* bne L */
- X = NewCodeEntry (OP65_BNE, AM65_BRA, L->Name, L, D->OpEntry->LI);
+ /* lda zp */
+ X = NewCodeEntry (OP65_LDA, AM65_ZP, D->ZPLo, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* cmp */
- X = NewCodeEntry (OP65_CMP, AM65_ZP, D->ZPLo, 0, D->OpEntry->LI);
+ /* ldx zp+1 */
+ X = NewCodeEntry (OP65_LDX, AM65_ZP, D->ZPHi, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
}
- /* Remove the push and the call to the tosgeax function */
+ /* jsr shlaxy/aslaxy/whatever */
+ X = NewCodeEntry (OP65_JSR, AM65_ABS, Name, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
+
+ /* Remove the push and the call to the shift function */
RemoveRemainders (D);
/* We changed the sequence */
/* Loop using the sign bit */
/* ldy #count-1 */
- Arg = MakeHexArg (D->OpEntry->RI->In.RegA - 1);
+ Arg = MakeHexArg (D->OpEntry->RI->In.RegA - 1);
X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
InsertEntry (D, X, D->OpIndex+2);
InsertEntry (D, X, D->OpIndex+4);
/* cpy #count */
- Arg = MakeHexArg (D->OpEntry->RI->In.RegA);
+ Arg = MakeHexArg (D->OpEntry->RI->In.RegA);
X = NewCodeEntry (OP65_CPY, AM65_IMM, Arg, 0, D->OpEntry->LI);
InsertEntry (D, X, D->OpIndex+5);
if (RegValIsKnown (D->OpEntry->RI->In.RegY)) {
/* Value of Y is known */
- const char* Arg = MakeHexArg (D->OpEntry->RI->In.RegY + 1);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
+ const char* Arg = MakeHexArg (D->OpEntry->RI->In.RegY + 1);
+ X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
} else {
X = NewCodeEntry (OP65_INY, AM65_IMP, 0, 0, D->OpEntry->LI);
}
InsertEntry (D, X, D->OpIndex+2);
if (RegValIsKnown (D->OpEntry->RI->In.RegX)) {
- /* Value of X is known */
- const char* Arg = MakeHexArg (D->OpEntry->RI->In.RegX);
- X = NewCodeEntry (OP65_LDA, AM65_IMM, Arg, 0, D->OpEntry->LI);
+ /* Value of X is known */
+ const char* Arg = MakeHexArg (D->OpEntry->RI->In.RegX);
+ X = NewCodeEntry (OP65_LDA, AM65_IMM, Arg, 0, D->OpEntry->LI);
} else {
- /* Value unknown */
- X = NewCodeEntry (OP65_TXA, AM65_IMP, 0, 0, D->OpEntry->LI);
+ /* Value unknown */
+ X = NewCodeEntry (OP65_TXA, AM65_IMP, 0, 0, D->OpEntry->LI);
}
InsertEntry (D, X, D->OpIndex+3);
InsertEntry (D, X, D->IP++);
/* Low byte */
- AddOpLow (D, OP65_ADC);
+ AddOpLow (D, OP65_ADC, &D->Lhs);
/* High byte */
if (D->PushEntry->RI->In.RegX == 0) {
+
/* The high byte is the value in X plus the carry */
CodeLabel* L = CS_GenLabel (D->Code, D->NextEntry);
+
+ /* bcc L */
X = NewCodeEntry (OP65_BCC, AM65_BRA, L->Name, L, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
+
+ /* inx */
X = NewCodeEntry (OP65_INX, AM65_IMP, 0, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- } else if (D->OpEntry->RI->In.RegX == 0) {
+
+ } else if (D->OpEntry->RI->In.RegX == 0 &&
+ (RegValIsKnown (D->PushEntry->RI->In.RegX) ||
+ (D->Lhs.X.Flags & LI_RELOAD_Y) == 0)) {
+
/* The high byte is that of the first operand plus carry */
CodeLabel* L;
if (RegValIsKnown (D->PushEntry->RI->In.RegX)) {
const char* Arg = MakeHexArg (D->PushEntry->RI->In.RegX);
X = NewCodeEntry (OP65_LDX, AM65_IMM, Arg, 0, D->OpEntry->LI);
} else {
- /* Value of first op high byte is unknown */
- X = NewCodeEntry (OP65_LDX, AM65_ZP, D->ZPHi, 0, D->OpEntry->LI);
+ /* Value of first op high byte is unknown. Load from ZP or
+ * original storage.
+ */
+ if (D->Lhs.X.Flags & LI_DIRECT) {
+ CodeEntry* LoadX = D->Lhs.X.LoadEntry;
+ X = NewCodeEntry (OP65_LDX, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
+ } else {
+ X = NewCodeEntry (OP65_LDX, AM65_ZP, D->ZPHi, 0, D->OpEntry->LI);
+ }
}
InsertEntry (D, X, D->IP++);
InsertEntry (D, X, D->IP++);
} else {
/* High byte is unknown */
- AddOpHigh (D, OP65_ADC);
+ AddOpHigh (D, OP65_ADC, &D->Lhs, 1);
}
}
static unsigned Opt_tosandax (StackOpData* D)
/* Optimize the tosandax sequence */
{
- CodeEntry* X;
-
/* Store the value into the zeropage instead of pushing it */
ReplacePushByStore (D);
/* Inline the and, low byte */
D->IP = D->OpIndex + 1;
- AddOpLow (D, OP65_AND);
+ AddOpLow (D, OP65_AND, &D->Lhs);
/* High byte */
- if (D->PushEntry->RI->In.RegX == 0 || D->OpEntry->RI->In.RegX == 0) {
- /* The high byte is zero */
- X = NewCodeEntry (OP65_LDX, AM65_IMM, "$00", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- } else {
- /* High byte is unknown */
- AddOpHigh (D, OP65_AND);
- }
+ AddOpHigh (D, OP65_AND, &D->Lhs, 1);
/* Remove the push and the call to the tosandax function */
RemoveRemainders (D);
+static unsigned Opt_tosaslax (StackOpData* D)
+/* Optimize the tosaslax sequence */
+{
+ return Opt_tosshift (D, "aslaxy");
+}
+
+
+
+static unsigned Opt_tosasrax (StackOpData* D)
+/* Optimize the tosasrax sequence */
+{
+ return Opt_tosshift (D, "asraxy");
+}
+
+
+
static unsigned Opt_toseqax (StackOpData* D)
/* Optimize the toseqax sequence */
{
D->IP = D->OpIndex+1;
/* Must be true because of OP_RHS_LOAD */
- CHECK ((D->Rhs.A.Flags & LI_DIRECT) != 0);
-
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.A.Flags & LI_RELOAD_Y) == 0) {
-
- /* cmp ... */
- CodeEntry* LoadA = D->Rhs.A.LoadEntry;
- X = NewCodeEntry (OP65_CMP, LoadA->AM, LoadA->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- } else {
-
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.A.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- /* cmp (sp),y */
- X = NewCodeEntry (OP65_CMP, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
-
- /* In both cases, we can remove the load */
- D->Rhs.A.Flags |= LI_REMOVE;
-
- /* txa */
- X = NewCodeEntry (OP65_TXA, AM65_IMP, 0, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- /* Must be true because of OP_RHS_LOAD */
- CHECK ((D->Rhs.X.Flags & LI_DIRECT) != 0);
+ CHECK ((D->Rhs.A.Flags & D->Rhs.X.Flags & LI_DIRECT) != 0);
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.X.Flags & LI_RELOAD_Y) == 0) {
+ /* Add code for low operand */
+ AddOpLow (D, OP65_CMP, &D->Rhs);
- /* sbc ... */
- CodeEntry* LoadX = D->Rhs.X.LoadEntry;
- X = NewCodeEntry (OP65_SBC, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- } else {
-
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.X.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- /* sbc (sp),y */
- X = NewCodeEntry (OP65_SBC, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
-
- /* In both cases, we can remove the load */
- D->Rhs.X.Flags |= LI_REMOVE;
+ /* Add code for high operand */
+ AddOpHigh (D, OP65_SBC, &D->Rhs, 0);
/* eor #$80 */
X = NewCodeEntry (OP65_EOR, AM65_IMM, "$80", 0, D->OpEntry->LI);
CodeLabel* L;
- /* Inline the sbc */
+ /* Inline the compare */
D->IP = D->OpIndex+1;
/* Must be true because of OP_RHS_LOAD */
- CHECK ((D->Rhs.A.Flags & LI_DIRECT) != 0);
+ CHECK ((D->Rhs.A.Flags & D->Rhs.X.Flags & LI_DIRECT) != 0);
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.A.Flags & LI_RELOAD_Y) == 0) {
+ /* Add code for low operand */
+ AddOpLow (D, OP65_CMP, &D->Rhs);
- /* cmp ... */
- CodeEntry* LoadA = D->Rhs.A.LoadEntry;
- X = NewCodeEntry (OP65_CMP, LoadA->AM, LoadA->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- } else {
-
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.A.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- /* cmp (sp),y */
- X = NewCodeEntry (OP65_CMP, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
-
- /* In both cases, we can remove the load */
- D->Rhs.A.Flags |= LI_REMOVE;
-
- /* txa */
- X = NewCodeEntry (OP65_TXA, AM65_IMP, 0, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- /* Must be true because of OP_RHS_LOAD */
- CHECK ((D->Rhs.X.Flags & LI_DIRECT) != 0);
-
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.X.Flags & LI_RELOAD_Y) == 0) {
-
- /* sbc ... */
- CodeEntry* LoadX = D->Rhs.X.LoadEntry;
- X = NewCodeEntry (OP65_SBC, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- } else {
-
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.X.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
-
- /* sbc (sp),y */
- X = NewCodeEntry (OP65_SBC, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
-
- /* In both cases, we can remove the load */
- D->Rhs.X.Flags |= LI_REMOVE;
+ /* Add code for high operand */
+ AddOpHigh (D, OP65_SBC, &D->Rhs, 0);
/* eor #$80 */
X = NewCodeEntry (OP65_EOR, AM65_IMM, "$80", 0, D->OpEntry->LI);
static unsigned Opt_tosorax (StackOpData* D)
/* Optimize the tosorax sequence */
{
- CodeEntry* X;
-
/* Store the value into the zeropage instead of pushing it */
ReplacePushByStore (D);
/* Inline the or, low byte */
D->IP = D->OpIndex + 1;
- AddOpLow (D, OP65_ORA);
+ AddOpLow (D, OP65_ORA, &D->Lhs);
/* High byte */
- if (RegValIsKnown (D->PushEntry->RI->In.RegX) &&
- RegValIsKnown (D->OpEntry->RI->In.RegX)) {
- /* Both values known, precalculate the result */
- unsigned char Result = D->PushEntry->RI->In.RegX | D->OpEntry->RI->In.RegX;
- const char* Arg = MakeHexArg (Result);
- X = NewCodeEntry (OP65_LDX, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- } else if (D->PushEntry->RI->In.RegX != 0) {
- /* High byte is unknown */
- AddOpHigh (D, OP65_ORA);
- }
+ AddOpHigh (D, OP65_ORA, &D->Lhs, 1);
/* Remove the push and the call to the tosorax function */
RemoveRemainders (D);
+static unsigned Opt_tosshlax (StackOpData* D)
+/* Optimize the tosshlax sequence */
+{
+ return Opt_tosshift (D, "shlaxy");
+}
+
+
+
+static unsigned Opt_tosshrax (StackOpData* D)
+/* Optimize the tosshrax sequence */
+{
+ return Opt_tosshift (D, "shraxy");
+}
+
+
+
static unsigned Opt_tossubax (StackOpData* D)
/* Optimize the tossubax sequence. Note: subtraction is not commutative! */
{
InsertEntry (D, X, D->IP++);
/* Must be true because of OP_RHS_LOAD */
- CHECK ((D->Rhs.A.Flags & LI_DIRECT) != 0);
+ CHECK ((D->Rhs.A.Flags & D->Rhs.X.Flags & LI_DIRECT) != 0);
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.A.Flags & LI_RELOAD_Y) == 0) {
+ /* Add code for low operand */
+ AddOpLow (D, OP65_SBC, &D->Rhs);
- /* sbc ... */
- CodeEntry* LoadA = D->Rhs.A.LoadEntry;
- X = NewCodeEntry (OP65_SBC, LoadA->AM, LoadA->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* Add code for high operand */
+ AddOpHigh (D, OP65_SBC, &D->Rhs, 1);
- } else {
+ /* Remove the push and the call to the tossubax function */
+ RemoveRemainders (D);
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.A.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* We changed the sequence */
+ return 1;
+}
- /* sbc (sp),y */
- X = NewCodeEntry (OP65_SBC, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
- /* In both cases, we can remove the load */
- D->Rhs.A.Flags |= LI_REMOVE;
- /* pha */
- X = NewCodeEntry (OP65_PHA, AM65_IMP, 0, 0, D->OpEntry->LI);
+static unsigned Opt_tosugeax (StackOpData* D)
+/* Optimize the tosugeax sequence */
+{
+ CodeEntry* X;
+
+
+ /* Inline the sbc */
+ D->IP = D->OpIndex+1;
+
+ /* Must be true because of OP_RHS_LOAD */
+ CHECK ((D->Rhs.A.Flags & D->Rhs.X.Flags & LI_DIRECT) != 0);
+
+ /* Add code for low operand */
+ AddOpLow (D, OP65_CMP, &D->Rhs);
+
+ /* Add code for high operand */
+ AddOpHigh (D, OP65_SBC, &D->Rhs, 0);
+
+ /* lda #$00 */
+ X = NewCodeEntry (OP65_LDA, AM65_IMM, "$00", 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* txa */
- X = NewCodeEntry (OP65_TXA, AM65_IMP, 0, 0, D->OpEntry->LI);
+ /* ldx #$00 */
+ X = NewCodeEntry (OP65_LDX, AM65_IMM, "$00", 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* Must be true because of OP_RHS_LOAD */
- CHECK ((D->Rhs.X.Flags & LI_DIRECT) != 0);
+ /* rol a */
+ X = NewCodeEntry (OP65_ROL, AM65_ACC, "a", 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.X.Flags & LI_RELOAD_Y) == 0) {
+ /* Remove the push and the call to the tosugeax function */
+ RemoveRemainders (D);
- /* sbc ... */
- CodeEntry* LoadX = D->Rhs.X.LoadEntry;
- X = NewCodeEntry (OP65_SBC, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* We changed the sequence */
+ return 1;
+}
- } else {
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.X.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- /* sbc (sp),y */
- X = NewCodeEntry (OP65_SBC, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
+static unsigned Opt_tosugtax (StackOpData* D)
+/* Optimize the tosugtax sequence */
+{
+ CodeEntry* X;
- /* In both cases, we can remove the load */
- D->Rhs.X.Flags |= LI_REMOVE;
- /* tax */
- X = NewCodeEntry (OP65_TAX, AM65_IMP, 0, 0, D->OpEntry->LI);
+ /* Inline the sbc */
+ D->IP = D->OpIndex+1;
+
+ /* Must be true because of OP_RHS_LOAD */
+ CHECK ((D->Rhs.A.Flags & D->Rhs.X.Flags & LI_DIRECT) != 0);
+
+ /* sec */
+ X = NewCodeEntry (OP65_SEC, AM65_IMP, 0, 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* pla */
- X = NewCodeEntry (OP65_PLA, AM65_IMP, 0, 0, D->OpEntry->LI);
+ /* Add code for low operand */
+ AddOpLow (D, OP65_SBC, &D->Rhs);
+
+ /* We need the zero flag, so remember the immediate result */
+ X = NewCodeEntry (OP65_STA, AM65_ZP, "tmp1", 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* Remove the push and the call to the tossubax function */
+ /* Add code for high operand */
+ AddOpHigh (D, OP65_SBC, &D->Rhs, 0);
+
+ /* Set Z flag */
+ X = NewCodeEntry (OP65_ORA, AM65_ZP, "tmp1", 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
+
+ /* Transform to boolean */
+ X = NewCodeEntry (OP65_JSR, AM65_ABS, "boolugt", 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
+
+ /* Remove the push and the call to the operator function */
RemoveRemainders (D);
/* We changed the sequence */
-static unsigned Opt_tosugeax (StackOpData* D)
-/* Optimize the tosugeax sequence */
+static unsigned Opt_tosuleax (StackOpData* D)
+/* Optimize the tosuleax sequence */
{
CodeEntry* X;
D->IP = D->OpIndex+1;
/* Must be true because of OP_RHS_LOAD */
- CHECK ((D->Rhs.A.Flags & LI_DIRECT) != 0);
+ CHECK ((D->Rhs.A.Flags & D->Rhs.X.Flags & LI_DIRECT) != 0);
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.A.Flags & LI_RELOAD_Y) == 0) {
-
- /* cmp ... */
- CodeEntry* LoadA = D->Rhs.A.LoadEntry;
- X = NewCodeEntry (OP65_CMP, LoadA->AM, LoadA->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* sec */
+ X = NewCodeEntry (OP65_SEC, AM65_IMP, 0, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
- } else {
+ /* Add code for low operand */
+ AddOpLow (D, OP65_SBC, &D->Rhs);
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.A.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* We need the zero flag, so remember the immediate result */
+ X = NewCodeEntry (OP65_STA, AM65_ZP, "tmp1", 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
- /* cmp (sp),y */
- X = NewCodeEntry (OP65_CMP, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
+ /* Add code for high operand */
+ AddOpHigh (D, OP65_SBC, &D->Rhs, 0);
- /* In both cases, we can remove the load */
- D->Rhs.A.Flags |= LI_REMOVE;
+ /* Set Z flag */
+ X = NewCodeEntry (OP65_ORA, AM65_ZP, "tmp1", 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
- /* txa */
- X = NewCodeEntry (OP65_TXA, AM65_IMP, 0, 0, D->OpEntry->LI);
+ /* Transform to boolean */
+ X = NewCodeEntry (OP65_JSR, AM65_ABS, "boolule", 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* Must be true because of OP_RHS_LOAD */
- CHECK ((D->Rhs.X.Flags & LI_DIRECT) != 0);
+ /* Remove the push and the call to the operator function */
+ RemoveRemainders (D);
- /* If the location is on the stack, we need to reload the Y register. */
- if ((D->Rhs.X.Flags & LI_RELOAD_Y) == 0) {
+ /* We changed the sequence */
+ return 1;
+}
- /* sbc ... */
- CodeEntry* LoadX = D->Rhs.X.LoadEntry;
- X = NewCodeEntry (OP65_SBC, LoadX->AM, LoadX->Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- } else {
- /* ldy #offs */
- const char* Arg = MakeHexArg (D->Rhs.X.Offs);
- X = NewCodeEntry (OP65_LDY, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+static unsigned Opt_tosultax (StackOpData* D)
+/* Optimize the tosultax sequence */
+{
+ CodeEntry* X;
- /* sbc (sp),y */
- X = NewCodeEntry (OP65_SBC, AM65_ZP_INDY, "sp", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
- }
- /* In both cases, we can remove the load */
- D->Rhs.X.Flags |= LI_REMOVE;
+ /* Inline the sbc */
+ D->IP = D->OpIndex+1;
- /* lda #$00 */
- X = NewCodeEntry (OP65_LDA, AM65_IMM, "$00", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* Must be true because of OP_RHS_LOAD */
+ CHECK ((D->Rhs.A.Flags & D->Rhs.X.Flags & LI_DIRECT) != 0);
- /* ldx #$00 */
- X = NewCodeEntry (OP65_LDX, AM65_IMM, "$00", 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* Add code for low operand */
+ AddOpLow (D, OP65_CMP, &D->Rhs);
- /* rol a */
- X = NewCodeEntry (OP65_ROL, AM65_ACC, "a", 0, D->OpEntry->LI);
+ /* Add code for high operand */
+ AddOpHigh (D, OP65_SBC, &D->Rhs, 0);
+
+ /* Transform to boolean */
+ X = NewCodeEntry (OP65_JSR, AM65_ABS, "boolult", 0, D->OpEntry->LI);
InsertEntry (D, X, D->IP++);
- /* Remove the push and the call to the tosugeax function */
+ /* Remove the push and the call to the operator function */
RemoveRemainders (D);
/* We changed the sequence */
/* Inline the xor, low byte */
D->IP = D->OpIndex + 1;
- AddOpLow (D, OP65_EOR);
+ AddOpLow (D, OP65_EOR, &D->Lhs);
/* High byte */
if (RegValIsKnown (D->PushEntry->RI->In.RegX) &&
RegValIsKnown (D->OpEntry->RI->In.RegX)) {
- /* Both values known, precalculate the result */
- const char* Arg = MakeHexArg (D->PushEntry->RI->In.RegX ^ D->OpEntry->RI->In.RegX);
- X = NewCodeEntry (OP65_LDX, AM65_IMM, Arg, 0, D->OpEntry->LI);
- InsertEntry (D, X, D->IP++);
+ /* Both values known, precalculate the result */
+ const char* Arg = MakeHexArg (D->PushEntry->RI->In.RegX ^ D->OpEntry->RI->In.RegX);
+ X = NewCodeEntry (OP65_LDX, AM65_IMM, Arg, 0, D->OpEntry->LI);
+ InsertEntry (D, X, D->IP++);
} else if (D->PushEntry->RI->In.RegX != 0) {
- /* High byte is unknown */
- AddOpHigh (D, OP65_EOR);
+ /* High byte is unknown */
+ AddOpHigh (D, OP65_EOR, &D->Lhs, 1);
}
/* Remove the push and the call to the tosandax function */
/*****************************************************************************/
-/* Code */
+/* Code */
/*****************************************************************************/
{ "staxspidx", Opt_staxspidx, REG_AX, OP_NONE },
{ "tosaddax", Opt_tosaddax, REG_NONE, OP_NONE },
{ "tosandax", Opt_tosandax, REG_NONE, OP_NONE },
+ { "tosaslax", Opt_tosaslax, REG_NONE, OP_NONE },
+ { "tosasrax", Opt_tosasrax, REG_NONE, OP_NONE },
{ "toseqax", Opt_toseqax, REG_NONE, OP_NONE },
{ "tosgeax", Opt_tosgeax, REG_NONE, OP_RHS_LOAD_DIRECT },
{ "tosltax", Opt_tosltax, REG_NONE, OP_RHS_LOAD_DIRECT },
{ "tosneax", Opt_tosneax, REG_NONE, OP_NONE },
{ "tosorax", Opt_tosorax, REG_NONE, OP_NONE },
+ { "tosshlax", Opt_tosshlax, REG_NONE, OP_NONE },
+ { "tosshrax", Opt_tosshrax, REG_NONE, OP_NONE },
{ "tossubax", Opt_tossubax, REG_NONE, OP_RHS_LOAD_DIRECT },
{ "tosugeax", Opt_tosugeax, REG_NONE, OP_RHS_LOAD_DIRECT },
+ { "tosugtax", Opt_tosugtax, REG_NONE, OP_RHS_LOAD_DIRECT },
+ { "tosuleax", Opt_tosuleax, REG_NONE, OP_RHS_LOAD_DIRECT },
+ { "tosultax", Opt_tosultax, REG_NONE, OP_RHS_LOAD_DIRECT },
{ "tosxorax", Opt_tosxorax, REG_NONE, OP_NONE },
};
#define FUNC_COUNT (sizeof(FuncTable) / sizeof(FuncTable[0]))
static int CmpFunc (const void* Key, const void* Func)
/* Compare function for bsearch */
{
- return strcmp (Key, ((const OptFuncDesc*) Func)->Name);
+ return strcmp (Key, ((const OptFuncDesc*) Func)->Name);
}
static const char* Tab[] = {
"aslax1",
"aslax2",
+ "aslax3",
+ "aslax4",
+ "aslaxy",
"asrax1",
"asrax2",
+ "asrax3",
+ "asrax4",
+ "asraxy",
"bnegax",
+ "complax",
+ "decax1",
+ "decax2",
+ "decax3",
+ "decax4",
+ "decax5",
+ "decax6",
+ "decax7",
+ "decax8",
+ "decaxy",
+ "incax1",
+ "incax2",
+ "incax3",
+ "incax4",
+ "incax5",
+ "incax6",
+ "incax7",
+ "incax8",
+ "incaxy",
"ldaxidx",
"ldaxysp",
"negax",
"shlax1",
"shlax2",
+ "shlax3",
+ "shlax4",
+ "shlaxy",
"shrax1",
"shrax2",
+ "shrax3",
+ "shrax4",
+ "shraxy",
};
void* R = bsearch (Name,
}
}
}
+ if ((D->Rhs.A.Flags | D->Rhs.X.Flags) & LI_DUP_LOAD) {
+ /* Cannot optimize */
+ return 0;
+ }
/* Determine the zero page locations to use */
if ((D->UsedRegs & REG_PTR1) == REG_NONE) {
/*****************************************************************************/
-/* Code */
+/* Code */
/*****************************************************************************/
{
unsigned Changes = 0; /* Number of changes in one run */
StackOpData Data;
- unsigned I;
+ int I;
+ int OldEntryCount; /* Old number of entries */
+ unsigned UsedRegs = 0; /* Registers used */
+ unsigned ChangedRegs = 0;/* Registers changed */
+
enum {
Initialize,
} State = Initialize;
- /* Generate register info */
- CS_GenRegInfo (S);
-
/* Remember the code segment in the info struct */
Data.Code = S;
* intermediate code for zero page use.
*/
I = 0;
- while (I < CS_GetEntryCount (S)) {
+ while (I < (int)CS_GetEntryCount (S)) {
- /* Get the next entry */
- CodeEntry* E = CS_GetEntry (S, I);
+ /* Get the next entry */
+ CodeEntry* E = CS_GetEntry (S, I);
/* Actions depend on state */
switch (State) {
case Initialize:
ResetStackOpData (&Data);
+ UsedRegs = ChangedRegs = REG_NONE;
State = Search;
/* FALLTHROUGH */
/* While searching, track register load insns, so we can tell
* what is in a register once pushax is encountered.
*/
+ if (CE_HasLabel (E)) {
+ /* Currently we don't track across branches */
+ ClearLoadInfo (&Data.Lhs);
+ }
if (CE_IsCallTo (E, "pushax")) {
Data.PushIndex = I;
State = FoundPush;
* follow and in the meantime, track zeropage usage and check
* for code that will disable us from translating the sequence.
*/
+ if (CE_HasLabel (E)) {
+ /* Currently we don't track across branches */
+ ClearLoadInfo (&Data.Rhs);
+ }
if (E->OPC == OP65_JSR) {
/* Subroutine call: Check if this is one of the functions,
Data.UsedRegs |= (E->Use | E->Chg);
TrackLoads (&Data.Rhs, E, I);
}
+ /* If the registers from the push (A/X) are used before they're
+ * changed, we cannot change the sequence, because this would
+ * with a high probability change the register contents.
+ */
+ UsedRegs |= E->Use;
+ if ((UsedRegs & ~ChangedRegs) & REG_AX) {
+ I = Data.PushIndex;
+ State = Initialize;
+ break;
+ }
+ ChangedRegs |= E->Chg;
break;
case FoundOp:
FinalizeLoadInfo (&Data.Lhs, S);
FinalizeLoadInfo (&Data.Rhs, S);
- /* Set flags for direct operations */
- CheckDirectOp (&Data);
-
/* If the Lhs loads do load from zeropage, we have to include
* them into UsedRegs registers used. The Rhs loads have already
* been tracked.
break;
}
+ /* Prepare the remainder of the data structure. */
+ Data.PrevEntry = CS_GetPrevEntry (S, Data.PushIndex);
+ Data.PushEntry = CS_GetEntry (S, Data.PushIndex);
+ Data.OpEntry = CS_GetEntry (S, Data.OpIndex);
+ Data.NextEntry = CS_GetNextEntry (S, Data.OpIndex);
+
+ /* Remember the current number of code lines */
+ OldEntryCount = CS_GetEntryCount (S);
+
/* Adjust stack offsets to account for the upcoming removal */
AdjustStackOffset (&Data, 2);
*/
CS_GenRegInfo (S);
- /* Prepare the remainder of the data structure. */
- Data.PrevEntry = CS_GetPrevEntry (S, Data.PushIndex);
- Data.PushEntry = CS_GetEntry (S, Data.PushIndex);
- Data.OpEntry = CS_GetEntry (S, Data.OpIndex);
- Data.NextEntry = CS_GetNextEntry (S, Data.OpIndex);
-
/* Call the optimizer function */
Changes += Data.OptFunc->Func (&Data);
+ /* Since the function may have added or deleted entries,
+ * correct the index.
+ */
+ I += CS_GetEntryCount (S) - OldEntryCount;
+
/* Regenerate register info */
CS_GenRegInfo (S);
/* Done */
State = Initialize;
- break;
+ continue;
- }
+ }
- /* Next entry */
- ++I;
+ /* Next entry */
+ ++I;
}
- /* Free the register info */
- CS_FreeRegInfo (S);
-
/* Return the number of changes made */
return Changes;
}