}
-/*****************************************************************************/
-/* Resolve actual shadow color by adjusting opacity. */
-/*****************************************************************************/
-guint
-gl_color_shadow (guint base_color,
- gdouble opacity,
- guint object_color)
-{
- guint color;
-
- color = gl_color_set_opacity (base_color,
- opacity * GL_COLOR_F_ALPHA (object_color));
-
- return color;
-}
-
/*****************************************************************************/
/* Convert gLabels color into a GdkColor */