+#include <stdlib.h>
+
/* sp65 */
+#include "attr.h"
#include "convert.h"
+#include "error.h"
#include "koala.h"
#include "vic2sprite.h"
+/*****************************************************************************/
+/* Data */
+/*****************************************************************************/
+
+
+
+/* Type of the entry in the converter table */
+typedef struct ConverterMapEntry ConverterMapEntry;
+struct ConverterMapEntry {
+ const char* Format;
+ StrBuf* (*ConvertFunc) (const Bitmap*, const Collection*);
+};
+
+/* Converter table, alphabetically sorted */
+static const ConverterMapEntry ConverterMap[] = {
+ { "koala", GenKoala },
+ { "vic2-sprite", GenVic2Sprite },
+};
+
+
+
/*****************************************************************************/
/* Code */
/*****************************************************************************/
+static int Compare (const void* Key, const void* MapEntry)
+/* Compare function for bsearch */
+{
+ return strcmp (Key, ((const ConverterMapEntry*) MapEntry)->Format);
+}
+
+
+
StrBuf* ConvertTo (const Bitmap* B, const Collection* A)
/* Convert the bitmap B into some sort of other binary format. The output is
* stored in a string buffer (which is actually a dynamic char array) and
* returned. The actual output format is taken from the "format" attribute
* in the attribute collection A.
- */
+ */
{
+ const ConverterMapEntry* E;
+
+ /* Get the format to convert to */
+ const char* Format = NeedAttrVal (A, "format", "convert");
+
+ /* Search for the matching converter */
+ E = bsearch (Format,
+ ConverterMap,
+ sizeof (ConverterMap) / sizeof (ConverterMap[0]),
+ sizeof (ConverterMap[0]),
+ Compare);
+ if (E == 0) {
+ Error ("No such target format: `%s'", Format);
+ }
+
+ /* Do the conversion */
+ return E->ConvertFunc (B, A);
}