StrBuf* GenVic2Sprite (const Bitmap* B, const Collection* A)
/* Generate binary output in VICII sprite format for the bitmap B. The output
- * is stored in a string buffer (which is actually a dynamic char array) and
- * returned.
- */
+** is stored in a string buffer (which is actually a dynamic char array) and
+** returned.
+*/
{
enum Mode M;
StrBuf* D;