--- /dev/null
+; Multiple segment ATARI file format sample, using custom linker script.
+;
+; This sample defines a custom display-list screen with no code, writing all
+; memory areas directly.
+;
+; See the linker script (multi-xex.cfg) for the definition of memory areas and
+; segments.
+;
+; Compile with:
+; cl65 -tatari -Cmulti-xex.cfg multi-xex.s -o prog.xex
+
+ .include "atari.inc"
+
+ .macpack atari
+
+; Default RUNAD is "start", export that:
+ .export start
+
+
+; We load color values directly into registers
+ .segment "COLOR"
+
+ .byte $16 ; COLOR0
+ .byte $46 ; COLOR1
+ .byte $00 ; COLOR2
+ .byte $6A ; COLOR3
+ .byte $82 ; COLOR4
+
+; We load our display list over page 6
+ .segment "PAGE6"
+
+display_list:
+ .byte DL_BLK8
+ .byte DL_BLK8
+ .byte DL_BLK8
+ .byte DL_BLK8
+ .byte DL_BLK8
+ .byte DL_BLK8
+ .byte DL_CHR20x8x2 | DL_LMS
+ .word screen_memory
+ .byte DL_CHR40x8x1
+ .byte DL_JVB
+ .word display_list
+
+screen_memory:
+ ; first text line: 20 bytes
+ scrcode " HeLlO wOrLd! "
+ ; second text line, 40 bytes
+ .byte 0, 0, 0, 0, 0, 0, 0, 0,70,71,70,71,70,71,70,71,70,71,70,71
+ .byte 70,71,70,71,70,71,70,71,70,71,70,71, 0, 0, 0, 0, 0, 0, 0, 0
+
+; We write directly to the display list pointer
+ .segment "SDLST"
+ .word display_list
+
+; And we load our main program
+ .code
+
+.proc start
+ ; Jump forever
+ jmp start
+.endproc
+