-#ifndef __KERNEL__
-/****************************************************************************
-REMARKS:
-Data structure used to describe the details specific to a particular VGA
-controller. This information is used to allow the VGA controller to be
-swapped on the fly within the BIOS emulator.
-
-HEADER:
-biosemu.h
-
-MEMBERS:
-pciInfo - PCI device information block for the controller
-BIOSImage - Pointer to a read/write copy of the BIOS image
-BIOSImageLen - Length of the BIOS image
-LowMem - Copy of key low memory areas
-****************************************************************************/
-typedef struct {
- PCIDeviceInfo *pciInfo;
- void *BIOSImage;
- ulong BIOSImageLen;
- uchar LowMem[1536];
-} BE_VGAInfo;
-#else
-/****************************************************************************
-REMARKS:
-Data structure used to describe the details for the BIOS emulator system
-environment as used by the X86 emulator library.
-
-HEADER:
-biosemu.h
-
-MEMBERS:
-vgaInfo - VGA BIOS information structure
-biosmem_base - Base of the BIOS image
-biosmem_limit - Limit of the BIOS image
-busmem_base - Base of the VGA bus memory
-****************************************************************************/
-typedef struct {
- int function;
- int device;
- int bus;
- u32 VendorID;
- u32 DeviceID;
- pci_dev_t pcidev;
- void *BIOSImage;
- u32 BIOSImageLen;
- u8 LowMem[1536];
-} BE_VGAInfo;
-
-#endif /* __KERNEL__ */
-