an entry containing a hash of the contents of some other entries. At this
stage the position and size of entries should not be adjusted.
+6. WriteEntryInfo()
+
7. BuildImage() - builds the image and writes it to a file. This is the final
step.
# u_boot_dtsi_options_debug = $(u_boot_dtsi_options_raw)
+Access to binman entry positions at run time
+--------------------------------------------
+
+Binman assembles images and determines where each entry is placed in the image.
+This information may be useful to U-Boot at run time. For example, in SPL it
+is useful to be able to find the location of U-Boot so that it can be executed
+when SPL is finished.
+
+Binman allows you to declare symbols in the SPL image which are filled in
+with their correct values during the build. For example:
+
+ binman_sym_declare(ulong, u_boot_any, pos);
+
+declares a ulong value which will be assigned to the position of any U-Boot
+image (u-boot.bin, u-boot.img, u-boot-nodtb.bin) that is present in the image.
+You can access this value with something like:
+
+ ulong u_boot_pos = binman_sym(ulong, u_boot_any, pos);
+
+Thus u_boot_pos will be set to the position of U-Boot in memory, assuming that
+the whole image has been loaded, or is available in flash. You can then jump to
+that address to start U-Boot.
+
+At present this feature is only supported in SPL. In principle it is possible
+to fill in such symbols in U-Boot proper, as well.
+
+
Code coverage
-------------
Some ideas:
- Fill out the device tree to include the final position and size of each
- entry (since the input file may not always specify these)
+ entry (since the input file may not always specify these). See also
+ 'Access to binman entry positions at run time' above
- Use of-platdata to make the information available to code that is unable
to use device tree (such as a very small SPL image)
- Write an image map to a text file