include Makefile
-# Backward compatible: obj-y is preferable
-COBJS := $(sort $(COBJS) $(COBJS-y))
-SOBJS := $(sort $(SOBJS) $(SOBJS-y))
-
# Going forward use the following
obj-y := $(sort $(obj-y))
extra-y := $(sort $(extra-y))
subdir-obj-y := $(filter %/built-in.o, $(obj-y))
subdir-obj-y := $(addprefix $(obj),$(subdir-obj-y))
-SRCS += $(COBJS:.o=.c) $(SOBJS:.o=.S) \
- $(wildcard $(obj-y:.o=.c) $(obj-y:.o=.S) $(lib-y:.o=.c) $(lib-y:.o=.S) $(extra-y:.o=.c) $(extra-y:.o=.S))
-OBJS := $(addprefix $(obj),$(COBJS) $(SOBJS) $(obj-y))
+SRCS += $(wildcard $(obj-y:.o=.c) $(obj-y:.o=.S) $(lib-y:.o=.c) \
+ $(lib-y:.o=.S) $(extra-y:.o=.c) $(extra-y:.o=.S))
+OBJS := $(addprefix $(obj),$(obj-y))
-LGOBJS := $(addprefix $(obj),$(sort $(GLSOBJS) $(GLCOBJS)) $(lib-y))
+LGOBJS := $(addprefix $(obj),$(sort $(lib-y)))
all: $(LIB) $(addprefix $(obj),$(extra-y))