By the time g_dnl_unbind() is run, cdev->config has been set to NULL,
so the free() there does nothing, and the config struct is leaked.
Equally, struct usb_gadget contains a linked list of config structs, so
the code should iterate over them all and free each one, rather than
freeing one particular config struct.
composite_unbind() already iterates over the list of config structs, and
unlinks each from the linked list. Fix this loop to free() each struct as
it's unlinked and otherwise forgotten.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
Acked-by: Lukasz Majewski <l.majewski@samsung.com>
Tested-by: Lukasz Majewski <l.majewski@samsung.com>
debug("unbind config '%s'/%p\n", c->label, c);
c->unbind(c);
}
+ free(c);
}
if (composite->unbind)
composite->unbind(cdev);
{
struct usb_gadget *gadget = cdev->gadget;
- free(cdev->config);
- cdev->config = NULL;
debug("%s: calling usb_gadget_disconnect for "
"controller '%s'\n", __func__, gadget->name);
usb_gadget_disconnect(gadget);