struct ci_req is a purely software structure, and needs no specific
memory alignment. Hence, allocate it with calloc() rather than
memalign(). The use of memalign() was left-over from when struct ci_req
was going to hold the aligned bounce buffer, but this is now dynamically
allocated.
Signed-off-by: Stephen Warren <swarren@nvidia.com>
if (num == 0 && controller.ep0_req)
return &controller.ep0_req->req;
- ci_req = memalign(ARCH_DMA_MINALIGN, sizeof(*ci_req));
+ ci_req = calloc(1, sizeof(*ci_req));
if (!ci_req)
return NULL;
INIT_LIST_HEAD(&ci_req->queue);
- ci_req->b_buf = 0;
if (num == 0)
controller.ep0_req = ci_req;