/* #define STM32_FLASH_CR_OFFSET 0x10 */
/* #define STM32_FLASH_SR_OFFSET 0x0C */
/* wait_fifo: */
- 0x16, 0x68, /* ldr r6, [r2, #0] */
- 0x00, 0x2e, /* cmp r6, #0 */
- 0x1a, 0xd0, /* beq exit */
- 0x55, 0x68, /* ldr r5, [r2, #4] */
- 0xb5, 0x42, /* cmp r5, r6 */
- 0xf9, 0xd0, /* beq wait_fifo */
- 0x01, 0x26, /* movs r6, #1 */
- 0x06, 0x61, /* str r6, [r0, #STM32_FLASH_CR_OFFSET] */
- 0x35, 0xf8, 0x02, 0x6b, /* ldrh r6, [r5], #2 */
- 0x24, 0xf8, 0x02, 0x6b, /* strh r6, [r4], #2 */
+ 0x16, 0x68, /* ldr r6, [r2, #0] */
+ 0x00, 0x2e, /* cmp r6, #0 */
+ 0x1a, 0xd0, /* beq exit */
+ 0x55, 0x68, /* ldr r5, [r2, #4] */
+ 0xb5, 0x42, /* cmp r5, r6 */
+ 0xf9, 0xd0, /* beq wait_fifo */
+ 0x01, 0x26, /* movs r6, #1 */
+ 0x06, 0x61, /* str r6, [r0, #STM32_FLASH_CR_OFFSET] */
+ 0x2e, 0x88, /* ldrh r6, [r5, #0] */
+ 0x26, 0x80, /* strh r6, [r4, #0] */
+ 0x02, 0x35, /* adds r5, #2 */
+ 0x02, 0x34, /* adds r4, #2 */
/* busy: */
- 0xc6, 0x68, /* ldr r6, [r0, #STM32_FLASH_SR_OFFSET] */
- 0x16, 0xf0, 0x01, 0x0f, /* tst r6, #1 */
- 0xfb, 0xd1, /* bne busy */
- 0x16, 0xf0, 0x14, 0x0f, /* tst r6, #0x14 */
- 0x07, 0xd1, /* bne error */
- 0x9d, 0x42, /* cmp r5, r3 */
- 0x28, 0xbf, /* it cs */
- 0x02, 0xf1, 0x08, 0x05, /* addcs r5, r2, #8 */
- 0x55, 0x60, /* str r5, [r2, #4] */
- 0x01, 0x39, /* subs r1, r1, #1 */
- 0x19, 0xb1, /* cbz r1, exit */
- 0xe4, 0xe7, /* b wait_fifo */
+ 0xc6, 0x68, /* ldr r6, [r0, #STM32_FLASH_SR_OFFSET] */
+ 0x01, 0x27, /* movs r7, #1 */
+ 0x3e, 0x42, /* tst r6, r7 */
+ 0xfb, 0xd1, /* bne busy */
+ 0x14, 0x27, /* movs r7, #0x14 */
+ 0x3e, 0x42, /* tst r6, r7 */
+ 0x08, 0xd1, /* bne error */
+ 0x9d, 0x42, /* cmp r5, r3 */
+ 0x01, 0xd3, /* bcc no_wrap */
+ 0x15, 0x46, /* mov r5, r2 */
+ 0x08, 0x35, /* adds r5, #8 */
+ /* no_wrap: */
+ 0x55, 0x60, /* str r5, [r2, #4] */
+ 0x01, 0x39, /* subs r1, r1, #1 */
+ 0x00, 0x29, /* cmp r1, #0 */
+ 0x02, 0xd0, /* beq exit */
+ 0xe3, 0xe7, /* b wait_fifo */
/* error: */
- 0x00, 0x20, /* movs r0, #0 */
- 0xc2, 0xf8, 0x02, 0x00, /* str r0, [r2, #2] */
+ 0x00, 0x20, /* movs r0, #0 */
+ 0x50, 0x60, /* str r0, [r2, #4] */
/* exit: */
- 0x30, 0x46, /* mov r0, r6 */
- 0x00, 0xbe, /* bkpt #0 */
+ 0x30, 0x46, /* mov r0, r6 */
+ 0x00, 0xbe, /* bkpt #0 */
};
/* flash write code */