}
}
+/**
+ * fdt_getprop_u32_default_node - Return a node's property or a default
+ *
+ * @fdt: ptr to device tree
+ * @off: offset of node
+ * @cell: cell offset in property
+ * @prop: property name
+ * @dflt: default value if the property isn't found
+ *
+ * Convenience function to return a node's property or a default value if
+ * the property doesn't exist.
+ */
+u32 fdt_getprop_u32_default_node(const void *fdt, int off, int cell,
+ const char *prop, const u32 dflt)
+{
+ const fdt32_t *val;
+ int len;
+
+ val = fdt_getprop(fdt, off, prop, &len);
+
+ /* Check if property exists */
+ if (!val)
+ return dflt;
+
+ /* Check if property is long enough */
+ if (len < ((cell + 1) * sizeof(uint32_t)))
+ return dflt;
+
+ return fdt32_to_cpu(*val);
+}
+
/**
* fdt_getprop_u32_default - Find a node and return it's property or a default
*
u32 fdt_getprop_u32_default(const void *fdt, const char *path,
const char *prop, const u32 dflt)
{
- const fdt32_t *val;
int off;
off = fdt_path_offset(fdt, path);
if (off < 0)
return dflt;
- val = fdt_getprop(fdt, off, prop, NULL);
- if (val)
- return fdt32_to_cpu(*val);
- else
- return dflt;
+ return fdt_getprop_u32_default_node(fdt, off, 0, prop, dflt);
}
/**
#include <libfdt.h>
+u32 fdt_getprop_u32_default_node(const void *fdt, int off, int cell,
+ const char *prop, const u32 dflt);
u32 fdt_getprop_u32_default(const void *fdt, const char *path,
const char *prop, const u32 dflt);
int fdt_chosen(void *fdt, int force);