The bcm2835 frame buffer is in RAM, so we can easily map it as cached and gain
all the glorious performance boost that brings with it.
Signed-off-by: Alexander Graf <agraf@suse.de>
Tested-by: Stephen Warren <swarren@wwwdotorg.org>
Acked-by: Stephen Warren <swarren@wwwdotorg.org>
ALLOC_CACHE_ALIGN_BUFFER(struct msg_setup, msg_setup, 1);
int ret;
u32 w, h;
+ u32 fb_start, fb_end;
debug("bcm2835: Query resolution...\n");
gd->fb_base = bus_to_phys(
msg_setup->allocate_buffer.body.resp.fb_address);
+
+ /* Enable dcache for the frame buffer */
+ fb_start = gd->fb_base & ~(MMU_SECTION_SIZE - 1);
+ fb_end = gd->fb_base + msg_setup->allocate_buffer.body.resp.fb_size;
+ fb_end = ALIGN(fb_end, 1 << MMU_SECTION_SHIFT);
+ mmu_set_region_dcache_behaviour(fb_start, fb_end - fb_start,
+ DCACHE_WRITEBACK);
+ lcd_set_flush_dcache(1);
}
void lcd_enable(void)