--- /dev/null
+/*
+ * Copyright 2010, Google Inc.
+ *
+ * Brought in from coreboot uldivmod.S
+ *
+ * SPDX-License-Identifier: GPL-2.0
+ */
+
+#include <linux/linkage.h>
+#include <asm/assembler.h>
+
+/* We don't use Thumb instructions for now */
+#define ARM(x...) x
+#define THUMB(x...)
+
+/*
+ * A, Q = r0 + (r1 << 32)
+ * B, R = r2 + (r3 << 32)
+ * A / B = Q ... R
+ */
+
+A_0 .req r0
+A_1 .req r1
+B_0 .req r2
+B_1 .req r3
+C_0 .req r4
+C_1 .req r5
+D_0 .req r6
+D_1 .req r7
+
+Q_0 .req r0
+Q_1 .req r1
+R_0 .req r2
+R_1 .req r3
+
+THUMB(
+TMP .req r8
+)
+
+ENTRY(__aeabi_uldivmod)
+ stmfd sp!, {r4, r5, r6, r7, THUMB(TMP,) lr}
+ @ Test if B == 0
+ orrs ip, B_0, B_1 @ Z set -> B == 0
+ beq L_div_by_0
+ @ Test if B is power of 2: (B & (B - 1)) == 0
+ subs C_0, B_0, #1
+ sbc C_1, B_1, #0
+ tst C_0, B_0
+ tsteq B_1, C_1
+ beq L_pow2
+ @ Test if A_1 == B_1 == 0
+ orrs ip, A_1, B_1
+ beq L_div_32_32
+
+L_div_64_64:
+/* CLZ only exists in ARM architecture version 5 and above. */
+#ifdef HAVE_CLZ
+ mov C_0, #1
+ mov C_1, #0
+ @ D_0 = clz A
+ teq A_1, #0
+ clz D_0, A_1
+ clzeq ip, A_0
+ addeq D_0, D_0, ip
+ @ D_1 = clz B
+ teq B_1, #0
+ clz D_1, B_1
+ clzeq ip, B_0
+ addeq D_1, D_1, ip
+ @ if clz B - clz A > 0
+ subs D_0, D_1, D_0
+ bls L_done_shift
+ @ B <<= (clz B - clz A)
+ subs D_1, D_0, #32
+ rsb ip, D_0, #32
+ movmi B_1, B_1, lsl D_0
+ARM( orrmi B_1, B_1, B_0, lsr ip )
+THUMB( lsrmi TMP, B_0, ip )
+THUMB( orrmi B_1, B_1, TMP )
+ movpl B_1, B_0, lsl D_1
+ mov B_0, B_0, lsl D_0
+ @ C = 1 << (clz B - clz A)
+ movmi C_1, C_1, lsl D_0
+ARM( orrmi C_1, C_1, C_0, lsr ip )
+THUMB( lsrmi TMP, C_0, ip )
+THUMB( orrmi C_1, C_1, TMP )
+ movpl C_1, C_0, lsl D_1
+ mov C_0, C_0, lsl D_0
+L_done_shift:
+ mov D_0, #0
+ mov D_1, #0
+ @ C: current bit; D: result
+#else
+ @ C: current bit; D: result
+ mov C_0, #1
+ mov C_1, #0
+ mov D_0, #0
+ mov D_1, #0
+L_lsl_4:
+ cmp B_1, #0x10000000
+ cmpcc B_1, A_1
+ cmpeq B_0, A_0
+ bcs L_lsl_1
+ @ B <<= 4
+ mov B_1, B_1, lsl #4
+ orr B_1, B_1, B_0, lsr #28
+ mov B_0, B_0, lsl #4
+ @ C <<= 4
+ mov C_1, C_1, lsl #4
+ orr C_1, C_1, C_0, lsr #28
+ mov C_0, C_0, lsl #4
+ b L_lsl_4
+L_lsl_1:
+ cmp B_1, #0x80000000
+ cmpcc B_1, A_1
+ cmpeq B_0, A_0
+ bcs L_subtract
+ @ B <<= 1
+ mov B_1, B_1, lsl #1
+ orr B_1, B_1, B_0, lsr #31
+ mov B_0, B_0, lsl #1
+ @ C <<= 1
+ mov C_1, C_1, lsl #1
+ orr C_1, C_1, C_0, lsr #31
+ mov C_0, C_0, lsl #1
+ b L_lsl_1
+#endif
+L_subtract:
+ @ if A >= B
+ cmp A_1, B_1
+ cmpeq A_0, B_0
+ bcc L_update
+ @ A -= B
+ subs A_0, A_0, B_0
+ sbc A_1, A_1, B_1
+ @ D |= C
+ orr D_0, D_0, C_0
+ orr D_1, D_1, C_1
+L_update:
+ @ if A == 0: break
+ orrs ip, A_1, A_0
+ beq L_exit
+ @ C >>= 1
+ movs C_1, C_1, lsr #1
+ movs C_0, C_0, rrx
+ @ if C == 0: break
+ orrs ip, C_1, C_0
+ beq L_exit
+ @ B >>= 1
+ movs B_1, B_1, lsr #1
+ mov B_0, B_0, rrx
+ b L_subtract
+L_exit:
+ @ Note: A, B & Q, R are aliases
+ mov R_0, A_0
+ mov R_1, A_1
+ mov Q_0, D_0
+ mov Q_1, D_1
+ ldmfd sp!, {r4, r5, r6, r7, THUMB(TMP,) pc}
+
+L_div_32_32:
+ @ Note: A_0 & r0 are aliases
+ @ Q_1 r1
+ mov r1, B_0
+ bl __aeabi_uidivmod
+ mov R_0, r1
+ mov R_1, #0
+ mov Q_1, #0
+ ldmfd sp!, {r4, r5, r6, r7, THUMB(TMP,) pc}
+
+L_pow2:
+#ifdef HAVE_CLZ
+ @ Note: A, B and Q, R are aliases
+ @ R = A & (B - 1)
+ and C_0, A_0, C_0
+ and C_1, A_1, C_1
+ @ Q = A >> log2(B)
+ @ Note: B must not be 0 here!
+ clz D_0, B_0
+ add D_1, D_0, #1
+ rsbs D_0, D_0, #31
+ bpl L_1
+ clz D_0, B_1
+ rsb D_0, D_0, #31
+ mov A_0, A_1, lsr D_0
+ add D_0, D_0, #32
+L_1:
+ movpl A_0, A_0, lsr D_0
+ARM( orrpl A_0, A_0, A_1, lsl D_1 )
+THUMB( lslpl TMP, A_1, D_1 )
+THUMB( orrpl A_0, A_0, TMP )
+ mov A_1, A_1, lsr D_0
+ @ Mov back C to R
+ mov R_0, C_0
+ mov R_1, C_1
+ ldmfd sp!, {r4, r5, r6, r7, THUMB(TMP,) pc}
+#else
+ @ Note: A, B and Q, R are aliases
+ @ R = A & (B - 1)
+ and C_0, A_0, C_0
+ and C_1, A_1, C_1
+ @ Q = A >> log2(B)
+ @ Note: B must not be 0 here!
+ @ Count the leading zeroes in B.
+ mov D_0, #0
+ orrs B_0, B_0, B_0
+ @ If B is greater than 1 << 31, divide A and B by 1 << 32.
+ moveq A_0, A_1
+ moveq A_1, #0
+ moveq B_0, B_1
+ @ Count the remaining leading zeroes in B.
+ movs B_1, B_0, lsl #16
+ addeq D_0, #16
+ moveq B_0, B_0, lsr #16
+ tst B_0, #0xff
+ addeq D_0, #8
+ moveq B_0, B_0, lsr #8
+ tst B_0, #0xf
+ addeq D_0, #4
+ moveq B_0, B_0, lsr #4
+ tst B_0, #0x3
+ addeq D_0, #2
+ moveq B_0, B_0, lsr #2
+ tst B_0, #0x1
+ addeq D_0, #1
+ @ Shift A to the right by the appropriate amount.
+ rsb D_1, D_0, #32
+ mov Q_0, A_0, lsr D_0
+ orr Q_0, A_1, lsl D_1
+ mov Q_1, A_1, lsr D_0
+ @ Move C to R
+ mov R_0, C_0
+ mov R_1, C_1
+ ldmfd sp!, {r4, r5, r6, r7, THUMB(TMP,) pc}
+#endif
+
+L_div_by_0:
+ bl __div0
+ @ As wrong as it could be
+ mov Q_0, #0
+ mov Q_1, #0
+ mov R_0, #0
+ mov R_1, #0
+ ldmfd sp!, {r4, r5, r6, r7, THUMB(TMP,) pc}
+ENDPROC(__aeabi_uldivmod)