if ((nBlock < 0) || (nBlock > AFP_NumSectors))
return FALSE;
- // figure out the offset of the block in flash
+ /* figure out the offset of the block in flash */
if ((nBlock >= 0) && (nBlock < SecFlashABegin))
ulSectorOff = nBlock * AFP_SectorSize1;
else if ((nBlock >= SecFlashABegin) && (nBlock < NUM_SECTORS))
ulSectorOff =
SecFlashAOff + (nBlock - SecFlashABegin) * AFP_SectorSize2;
- // no such sector
+ /* no such sector */
else
return FLASH_FAIL;
long lMainEnd = 0x400000;
long lBootEnd = 0x10000;
- // sector numbers for the FLASH A boot sectors
+ /* sector numbers for the FLASH A boot sectors */
if (ulOffset < lBootEnd) {
nSector = (int)ulOffset / AFP_SectorSize1;
}
- // sector numbers for the FLASH B boot sectors
+ /* sector numbers for the FLASH B boot sectors */
else if ((ulOffset >= lBootEnd) && (ulOffset < lMainEnd)) {
nSector = ((ulOffset / (AFP_SectorSize2)) + 7);
}
- // if it is a valid sector, set it
+ /* if it is a valid sector, set it */
if ((nSector >= 0) && (nSector < AFP_NumSectors))
*pnSector = nSector;