extern uchar env_get_char_spec(int);
static uchar env_get_char_init (int index);
-uchar (*env_get_char)(int) = env_get_char_init;
/************************************************************************
* Default settings to be used when no valid environment is found
}
#endif
+uchar env_get_char (int index)
+{
+ uchar c;
+
+ /* if relocated to RAM */
+ if (gd->flags & GD_FLG_RELOC)
+ c = env_get_char_memory(index);
+ else
+ c = env_get_char_init(index);
+
+ return (c);
+}
+
uchar *env_get_addr (int index)
{
if (gd->env_valid) {
DEBUGF ("%s[%d] malloced ENV at %p\n", __FUNCTION__,__LINE__,env_ptr);
#endif
- /*
- * After relocation to RAM, we can always use the "memory" functions
- */
- env_get_char = env_get_char_memory;
-
if (gd->env_valid == 0) {
#if defined(CONFIG_GTH) || defined(CFG_ENV_IS_NOWHERE) /* Environment not changable */
puts ("Using default environment\n\n");
unsigned char data[ENV_SIZE]; /* Environment data */
} env_t;
-/* Pointer to function that returns a character from the environment */
-extern unsigned char (*env_get_char)(int);
+/* Function that returns a character from the environment */
+unsigned char env_get_char (int);
/* Function that returns a pointer to a value from the environment */
unsigned char *env_get_addr(int);