return NULL;
}
+void *spi_flash_do_alloc(int offset, int size, struct spi_slave *spi,
+ const char *name)
+{
+ struct spi_flash *flash;
+ void *ptr;
+
+ ptr = malloc(size);
+ if (!ptr) {
+ debug("SF: Failed to allocate memory\n");
+ return NULL;
+ }
+ memset(ptr, '\0', size);
+ flash = (struct spi_flash *)(ptr + offset);
+
+ /* Set up some basic fields - caller will sort out sizes */
+ flash->spi = spi;
+ flash->name = name;
+
+ flash->read = spi_flash_cmd_read_fast;
+ flash->write = spi_flash_cmd_write_multi;
+ flash->erase = spi_flash_cmd_erase;
+
+ return flash;
+}
+
void spi_flash_free(struct spi_flash *flash)
{
spi_free_slave(flash->spi);
size_t len);
};
+/**
+ * spi_flash_do_alloc - Allocate a new spi flash structure
+ *
+ * The structure is allocated and cleared with default values for
+ * read, write and erase, which the caller can modify. The caller must set
+ * up size, page_size and sector_size.
+ *
+ * Use the helper macro spi_flash_alloc() to call this.
+ *
+ * @offset: Offset of struct spi_slave within slave structure
+ * @size: Size of slave structure
+ * @spi: SPI slave
+ * @name: Name of SPI flash device
+ */
+void *spi_flash_do_alloc(int offset, int size, struct spi_slave *spi,
+ const char *name);
+
+/**
+ * spi_flash_alloc - Allocate a new SPI flash structure
+ *
+ * @_struct: Name of structure to allocate (e.g. struct ramtron_spi_fram). This
+ * structure must contain a member 'struct spi_flash *flash'.
+ * @spi: SPI slave
+ * @name: Name of SPI flash device
+ */
+#define spi_flash_alloc(_struct, spi, name) \
+ spi_flash_do_alloc(offsetof(_struct, flash), sizeof(_struct), \
+ spi, name)
+
+/**
+ * spi_flash_alloc_base - Allocate a new SPI flash structure with no private data
+ *
+ * @spi: SPI slave
+ * @name: Name of SPI flash device
+ */
+#define spi_flash_alloc_base(spi, name) \
+ spi_flash_do_alloc(0, sizeof(struct spi_flash), spi, name)
+
struct spi_flash *spi_flash_probe(unsigned int bus, unsigned int cs,
unsigned int max_hz, unsigned int spi_mode);
void spi_flash_free(struct spi_flash *flash);