#include <common.h>
#include <dm.h>
+#include <dm/ofnode.h>
#include <mapmem.h>
#include <asm/arch/timer.h>
#include <dt-structs.h>
struct rk_timer *timer;
};
-static int rockchip_timer_get_count(struct udevice *dev, u64 *count)
+static inline int64_t rockchip_timer_get_curr_value(struct rk_timer *timer)
{
- struct rockchip_timer_priv *priv = dev_get_priv(dev);
uint64_t timebase_h, timebase_l;
uint64_t cntr;
- timebase_l = readl(&priv->timer->timer_curr_value0);
- timebase_h = readl(&priv->timer->timer_curr_value1);
+ timebase_l = readl(&timer->timer_curr_value0);
+ timebase_h = readl(&timer->timer_curr_value1);
- /* timers are down-counting */
cntr = timebase_h << 32 | timebase_l;
+ return cntr;
+}
+
+#if CONFIG_IS_ENABLED(BOOTSTAGE)
+ulong timer_get_boot_us(void)
+{
+ uint64_t ticks = 0;
+ uint32_t rate;
+ uint64_t us;
+ int ret;
+
+ ret = dm_timer_init();
+
+ if (!ret) {
+ /* The timer is available */
+ rate = timer_get_rate(gd->timer);
+ timer_get_count(gd->timer, &ticks);
+#if !CONFIG_IS_ENABLED(OF_PLATDATA)
+ } else if (ret == -EAGAIN) {
+ /* We have been called so early that the DM is not ready,... */
+ ofnode node = offset_to_ofnode(-1);
+ struct rk_timer *timer = NULL;
+
+ /*
+ * ... so we try to access the raw timer, if it is specified
+ * via the tick-timer property in /chosen.
+ */
+ node = ofnode_get_chosen_node("tick-timer");
+ if (!ofnode_valid(node)) {
+ debug("%s: no /chosen/tick-timer\n", __func__);
+ return 0;
+ }
+
+ timer = (struct rk_timer *)ofnode_get_addr(node);
+
+ /* This timer is down-counting */
+ ticks = ~0uLL - rockchip_timer_get_curr_value(timer);
+ if (ofnode_read_u32(node, "clock-frequency", &rate)) {
+ debug("%s: could not read clock-frequency\n", __func__);
+ return 0;
+ }
+#endif
+ } else {
+ return 0;
+ }
+
+ us = (ticks * 1000) / rate;
+ return us;
+}
+#endif
+
+static int rockchip_timer_get_count(struct udevice *dev, u64 *count)
+{
+ struct rockchip_timer_priv *priv = dev_get_priv(dev);
+ uint64_t cntr = rockchip_timer_get_curr_value(priv->timer);
+
+ /* timers are down-counting */
*count = ~0ull - cntr;
return 0;
}
const uint32_t reload_val_l = reload_val & 0xffffffff;
const uint32_t reload_val_h = reload_val >> 32;
+ /* don't reinit, if the timer is already running and set up */
+ if ((readl(&priv->timer->timer_ctrl_reg) & 1) == 1 &&
+ (readl(&priv->timer->timer_load_count0) == reload_val_l) &&
+ (readl(&priv->timer->timer_load_count1) == reload_val_h))
+ return 0;
+
/* disable timer and reset all control */
writel(0, &priv->timer->timer_ctrl_reg);
/* write reload value */