In 16 bit mode we have to copy two bytes per pixels repeatedly and not
four. Otherwise we will see a striped pattern.
Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de>
Reviewed-by: Simon Glass <sjg@chromium.org>
{
struct video_priv *priv = dev_get_uclass_priv(dev);
- if (priv->bpix == VIDEO_BPP32) {
+ switch (priv->bpix) {
+ case VIDEO_BPP16: {
+ u16 *ppix = priv->fb;
+ u16 *end = priv->fb + priv->fb_size;
+
+ while (ppix < end)
+ *ppix++ = priv->colour_bg;
+ break;
+ }
+ case VIDEO_BPP32: {
u32 *ppix = priv->fb;
u32 *end = priv->fb + priv->fb_size;
while (ppix < end)
*ppix++ = priv->colour_bg;
- } else {
+ break;
+ }
+ default:
memset(priv->fb, priv->colour_bg, priv->fb_size);
+ break;
}
}