static inline void cl_usb_hub_deinit(int gpio) {}
 #endif /* CONFIG_CMD_USB */
 
+enum splash_storage {
+       SPLASH_STORAGE_NAND,
+};
+
+struct splash_location {
+       char *name;
+       enum splash_storage storage;
+       u32 offset;     /* offset from start of storage */
+};
+
 #ifdef CONFIG_SPLASH_SCREEN
-int cl_splash_screen_prepare(int offset);
+int cl_splash_screen_prepare(struct splash_location *locations, uint size);
 #else /* !CONFIG_SPLASH_SCREEN */
-static inline int cl_splash_screen_prepare(int offset)
+static inline int cl_splash_screen_prepare(struct splash_location *locations,
+                                          uint size)
 {
        return -ENOSYS;
 }
 
 }
 #endif
 
-static int splash_storage_read(u32 bmp_load_addr, int offset, size_t read_size)
+static int splash_storage_read(struct splash_location *location,
+                              u32 bmp_load_addr, size_t read_size)
 {
-       return splash_nand_read(bmp_load_addr, offset, read_size);
+       u32 offset;
+
+       if (!location)
+               return -EINVAL;
+
+       offset = location->offset;
+       switch (location->storage) {
+       case SPLASH_STORAGE_NAND:
+               return splash_nand_read(bmp_load_addr, offset, read_size);
+       default:
+               printf("Unknown splash location\n");
+       }
+
+       return -EINVAL;
 }
 
-static int splash_load_raw(u32 bmp_load_addr, int offset)
+static int splash_load_raw(struct splash_location *location, u32 bmp_load_addr)
 {
        struct bmp_header *bmp_hdr;
        int res;
        if (bmp_load_addr + bmp_header_size >= gd->start_addr_sp)
                goto splash_address_too_high;
 
-       res = splash_storage_read(bmp_load_addr, offset, bmp_header_size);
+       res = splash_storage_read(location, bmp_load_addr, bmp_header_size);
        if (res < 0)
                return res;
 
        if (bmp_load_addr + bmp_size >= gd->start_addr_sp)
                goto splash_address_too_high;
 
-       return splash_storage_read(bmp_load_addr, offset, bmp_size);
+       return splash_storage_read(location, bmp_load_addr, bmp_size);
 
 splash_address_too_high:
        printf("Error: splashimage address too high. Data overwrites U-Boot "
        return -EFAULT;
 }
 
-int cl_splash_screen_prepare(int offset)
+/**
+ * select_splash_location - return the splash location based on board support
+ *                         and env variable "splashsource".
+ *
+ * @locations:         An array of supported splash locations.
+ * @size:              Size of splash_locations array.
+ *
+ * @return: If a null set of splash locations is given, or
+ *         splashsource env variable is set to unsupported value
+ *                     return NULL.
+ *         If splashsource env variable is not defined
+ *                     return the first entry in splash_locations as default.
+ *         If splashsource env variable contains a supported value
+ *                     return the location selected by splashsource.
+ */
+static struct splash_location *select_splash_location(
+                           struct splash_location *locations, uint size)
+{
+       int i;
+       char *env_splashsource;
+
+       if (!locations || size == 0)
+               return NULL;
+
+       env_splashsource = getenv("splashsource");
+       if (env_splashsource == NULL)
+               return &locations[0];
+
+       for (i = 0; i < size; i++) {
+               if (!strcmp(locations[i].name, env_splashsource))
+                       return &locations[i];
+       }
+
+       printf("splashsource env variable set to unsupported value\n");
+       return NULL;
+}
+
+int cl_splash_screen_prepare(struct splash_location *locations, uint size)
 {
+       struct splash_location *splash_location;
        char *env_splashimage_value;
        u32 bmp_load_addr;
 
                return -EFAULT;
        }
 
-       return splash_load_raw(bmp_load_addr, offset);
+       splash_location = select_splash_location(locations, size);
+       if (!splash_location)
+               return -EINVAL;
+
+       return splash_load_raw(splash_location, bmp_load_addr);
 }