12 void paper(char color);
19 void curset(char x,char y);
20 void circle(char rayon);
25 /* PEEK, POKE, DEEK, DOKE */
27 #define POKE(addr,val) (*(unsigned char*) (addr) = (val))
38 #define ENV_DECAY 001 /* \_________ envelope */
39 #define ENV_ATTACK_CUT 002 /* /_________ envelope */
40 #define ENV_SAW_DOWN 003 /* \\\\\\\\\\ envelope */
41 #define ENV_WAVE 004 /* /\/\/\/\/\ envelope */
42 #define ENV_DECAY_CONT 005 /* \~~~~~~~~~ envelope */
43 #define ENV_SAW_UP 006 /* ////////// envelope */
44 #define ENV_ATTACK_CONT 007 /* /~~~~~~~~~ envelope */
46 #define VOL_ENVELOPE 0x0
47 #define VOL_QUIETEST 0x1
48 #define VOL_LOUDEST 0xe
50 extern int play(int soundchanels,int noisechanels,int envelop,int volume);
53 /* Play a musical tone through the selected channel. */