; void cputc (char c);
;
- .export _cputcxy, _cputc, cputdirect, putchar
- .export newline, plot
- .import popa, _gotoxy
+ .export _cputcxy, _cputc, cputdirect, putchar
+ .export newline, plot
+ .import popa, _gotoxy
- .include "pet.inc"
+ .include "pet.inc"
_cputcxy:
- pha ; Save C
- jsr popa ; Get Y
- jsr _gotoxy ; Set cursor, drop x
- pla ; Restore C
+ pha ; Save C
+ jsr popa ; Get Y
+ jsr _gotoxy ; Set cursor, drop x
+ pla ; Restore C
; Plot a character - also used as internal function
-_cputc: cmp #$0A ; CR?
- bne L1
- lda #0
- sta CURS_X
- beq plot ; Recalculate pointers
+_cputc: cmp #$0A ; CR?
+ bne L1
+ lda #0
+ sta CURS_X
+ beq plot ; Recalculate pointers
-L1: cmp #$0D ; LF?
- beq newline ; Recalculate pointers
+L1: cmp #$0D ; LF?
+ beq newline ; Recalculate pointers
; Printable char of some sort
- cmp #' '
- bcc cputdirect ; Other control char
- tay
- bmi L10
- cmp #$60
- bcc L2
- and #$DF
- bne cputdirect ; Branch always
-L2: and #$3F
+ cmp #' '
+ bcc cputdirect ; Other control char
+ tay
+ bmi L10
+ cmp #$60
+ bcc L2
+ and #$DF
+ bne cputdirect ; Branch always
+L2: and #$3F
cputdirect:
- jsr putchar ; Write the character to the screen
+ jsr putchar ; Write the character to the screen
; Advance cursor position
rts
newline:
- lda SCR_LINELEN ; xsize-1
+ lda SCR_LINELEN ; xsize-1
sec ; Account for -1 above
- adc SCREEN_PTR
- sta SCREEN_PTR
- bcc L4
- inc SCREEN_PTR+1
-L4: inc CURS_Y
- rts
+ adc SCREEN_PTR
+ sta SCREEN_PTR
+ bcc L4
+ inc SCREEN_PTR+1
+L4: inc CURS_Y
+ rts
; Handle character if high bit set
-L10: and #$7F
- cmp #$7E ; PI?
- bne L11
- lda #$5E ; Load screen code for PI
- bne cputdirect
-L11: ora #$40
- bne cputdirect
+L10: and #$7F
+ cmp #$7E ; PI?
+ bne L11
+ lda #$5E ; Load screen code for PI
+ bne cputdirect
+L11: ora #$40
+ bne cputdirect
; Set cursor position, calculate RAM pointers
-plot: ldy CURS_Y
- lda ScrLo,y
- sta SCREEN_PTR
- lda ScrHi,y
- ldy SCR_LINELEN
- cpy #40+1
- bcc @L1
- asl SCREEN_PTR ; 80 column mode
- rol a
-@L1: ora #$80 ; Screen at $8000
- sta SCREEN_PTR+1
- rts
+plot: ldy CURS_Y
+ lda ScrLo,y
+ sta SCREEN_PTR
+ lda ScrHi,y
+ ldy SCR_LINELEN
+ cpy #40+1
+ bcc @L1
+ asl SCREEN_PTR ; 80 column mode
+ rol a
+@L1: ora #$80 ; Screen at $8000
+ sta SCREEN_PTR+1
+ rts
; Write one character to the screen without doing anything else, return X
; position in Y
putchar:
- ora RVS ; Set revers bit
- ldy CURS_X
- sta (SCREEN_PTR),y ; Set char
- rts
+ ora RVS ; Set revers bit
+ ldy CURS_X
+ sta (SCREEN_PTR),y ; Set char
+ rts
; Screen address tables - offset to real screen
.rodata
-ScrLo: .byte $00, $28, $50, $78, $A0, $C8, $F0, $18
- .byte $40, $68, $90, $B8, $E0, $08, $30, $58
- .byte $80, $A8, $D0, $F8, $20, $48, $70, $98
- .byte $C0
+ScrLo: .byte $00, $28, $50, $78, $A0, $C8, $F0, $18
+ .byte $40, $68, $90, $B8, $E0, $08, $30, $58
+ .byte $80, $A8, $D0, $F8, $20, $48, $70, $98
+ .byte $C0
-ScrHi: .byte $00, $00, $00, $00, $00, $00, $00, $01
- .byte $01, $01, $01, $01, $01, $02, $02, $02
- .byte $02, $02, $02, $02, $03, $03, $03, $03
- .byte $03
+ScrHi: .byte $00, $00, $00, $00, $00, $00, $00, $01
+ .byte $01, $01, $01, $01, $01, $02, $02, $02
+ .byte $02, $02, $02, $02, $03, $03, $03, $03
+ .byte $03