2 * vim:ts=4:sw=4:expandtab
4 * i3 - an improved dynamic tiling window manager
5 * © 2009-2011 Michael Stapelberg and contributors (see also: LICENSE)
7 * include/data.h: This file defines all data structures used by i3
10 #include <xcb/randr.h>
11 #include <xcb/xcb_atom.h>
19 * To get the big concept: There are helper structures like struct Colorpixel
20 * or struct Stack_Window. Everything which is also defined as type (see
21 * forward definitions) is considered to be a major structure, thus important.
23 * Let’s start from the biggest to the smallest:
29 /* Forward definitions */
30 typedef struct Font i3Font;
31 typedef struct Binding Binding;
32 typedef struct Rect Rect;
33 typedef struct xoutput Output;
34 typedef struct Con Con;
35 typedef struct Match Match;
36 typedef struct Assignment Assignment;
37 typedef struct Window i3Window;
40 /******************************************************************************
42 *****************************************************************************/
43 typedef enum { D_LEFT, D_RIGHT, D_UP, D_DOWN } direction_t;
44 typedef enum { NO_ORIENTATION = 0, HORIZ, VERT } orientation_t;
45 typedef enum { BS_NORMAL = 0, BS_NONE = 1, BS_1PIXEL = 2 } border_style_t;
47 /** parameter to specify whether tree_close() and x_window_kill() should kill
48 * only this specific window or the whole X11 client */
49 typedef enum { DONT_KILL_WINDOW = 0, KILL_WINDOW = 1, KILL_CLIENT = 2 } kill_window_t;
53 BIND_SHIFT = XCB_MOD_MASK_SHIFT, /* (1 << 0) */
54 BIND_CONTROL = XCB_MOD_MASK_CONTROL, /* (1 << 2) */
55 BIND_MOD1 = XCB_MOD_MASK_1, /* (1 << 3) */
56 BIND_MOD2 = XCB_MOD_MASK_2, /* (1 << 4) */
57 BIND_MOD3 = XCB_MOD_MASK_3, /* (1 << 5) */
58 BIND_MOD4 = XCB_MOD_MASK_4, /* (1 << 6) */
59 BIND_MOD5 = XCB_MOD_MASK_5, /* (1 << 7) */
60 BIND_MODE_SWITCH = (1 << 8)
64 * Stores a rectangle, for example the size of a window, the child window etc.
65 * It needs to be packed so that the compiler will not add any padding bytes.
66 * (it is used in src/ewmh.c for example)
68 * Note that x and y can contain signed values in some cases (for example when
69 * used for the coordinates of a window, which can be set outside of the
70 * visible area, but not when specifying the position of a workspace for the
71 * _NET_WM_WORKAREA hint). Not declaring x/y as int32_t saves us a lot of
80 } __attribute__((packed));
83 * Stores the reserved pixels on each screen edge read from a
84 * _NET_WM_STRUT_PARTIAL.
95 * Stores a width/height pair, used as part of deco_render_params to check
96 * whether the rects width/height have changed.
105 * Stores the parameters for rendering a window decoration. This structure is
106 * cached in every Con and no re-rendering will be done if the parameters have
107 * not changed (only the pixmaps will be copied).
110 struct deco_render_params {
111 struct Colortriple *color;
113 struct width_height con_rect;
114 struct width_height con_window_rect;
122 * Stores which workspace (by name) goes to which output.
125 struct Workspace_Assignment {
129 TAILQ_ENTRY(Workspace_Assignment) ws_assignments;
132 struct Ignore_Event {
137 SLIST_ENTRY(Ignore_Event) ignore_events;
140 /******************************************************************************
142 *****************************************************************************/
145 * Holds a keybinding, consisting of a keycode combined with modifiers and the
146 * command which is executed as soon as the key is pressed (see src/command.c)
150 /** Symbol the user specified in configfile, if any. This needs to be
151 * stored with the binding to be able to re-convert it into a keycode
152 * if the keyboard mapping changes (using Xmodmap for example) */
155 /** Only in use if symbol != NULL. Gets set to the value to which the
156 * symbol got translated when binding. Useful for unbinding and
157 * checking which binding was used when a key press event comes in.
159 * This is an array of number_keycodes size. */
160 xcb_keycode_t *translated_to;
162 uint32_t number_keycodes;
164 /** Keycode to bind */
167 /** Bitmask consisting of BIND_MOD_1, BIND_MODE_SWITCH, … */
170 /** Command, like in command mode */
173 TAILQ_ENTRY(Binding) bindings;
177 * Holds a command specified by either an:
180 * in the config (see src/config.c)
184 /** Command, like in command mode */
186 TAILQ_ENTRY(Autostart) autostarts;
187 TAILQ_ENTRY(Autostart) autostarts_always;
191 * Data structure for cached font information:
192 * - font id in X11 (load it once)
193 * - font height (multiple calls needed to get it)
197 /** The height of the font, built from font_ascent + font_descent */
199 /** The xcb-id for the font */
205 * An Output is a physical output on your graphics driver. Outputs which
206 * are currently in use have (output->active == true). Each output has a
207 * position and a mode. An output usually corresponds to one connected
208 * screen (except if you are running multiple screens in clone mode).
212 /** Output id, so that we can requery the output directly later */
213 xcb_randr_output_t id;
214 /** Name of the output */
217 /** Pointer to the Con which represents this output */
220 /** Whether the output is currently active (has a CRTC attached with a
224 /** Internal flags, necessary for querying RandR screens (happens in
230 /** x, y, width, height */
233 TAILQ_ENTRY(xoutput) outputs;
239 /** Holds the xcb_window_t (just an ID) for the leader window (logical
240 * parent for toolwindows and similar floating windows) */
242 xcb_window_t transient_for;
245 char *class_instance;
247 /** The name of the window as it will be passed to X11 (in UCS2 if the
248 * application supports _NET_WM_NAME, in COMPOUND_TEXT otherwise). */
251 /** Flag to force re-rendering the decoration upon changes */
254 /** The name of the window as used in JSON (in UTF-8 if the application
255 * supports _NET_WM_NAME, in COMPOUND_TEXT otherwise) */
258 /** The length of the name in glyphs (not bytes) */
261 /** Whether the application used _NET_WM_NAME */
262 bool uses_net_wm_name;
264 /** Whether the application needs to receive WM_TAKE_FOCUS */
265 bool needs_take_focus;
267 /** Whether the window says it is a dock window */
268 enum { W_NODOCK = 0, W_DOCK_TOP = 1, W_DOCK_BOTTOM = 2 } dock;
270 /** Pixels the window reserves. left/right/top/bottom */
271 struct reservedpx reserved;
273 /** Pointers to the Assignments which were already ran for this Window
274 * (assignments run only once) */
275 uint32_t nr_assignments;
276 Assignment **ran_assignments;
295 enum { M_ANY = 0, M_TILING, M_FLOATING } floating;
297 /* Where the window looking for a match should be inserted:
299 * M_HERE = the matched container will be replaced by the window
301 * M_ASSIGN_WS = the matched container will be inserted in the target_ws.
302 * M_BELOW = the window will be inserted as a child of the matched container
306 enum { M_HERE = 0, M_ASSIGN_WS, M_BELOW } insert_where;
308 TAILQ_ENTRY(Match) matches;
312 * An Assignment makes specific windows go to a specific workspace/output or
313 * run a command for that window. With this mechanism, the user can -- for
314 * example -- make specific windows floating or assign his browser to workspace
315 * "www". Checking if a window is assigned works by comparing the Match data
316 * structure with the window (see match_matches_window()).
320 /** type of this assignment:
322 * A_COMMAND = run the specified command for the matching window
323 * A_TO_WORKSPACE = assign the matching window to the specified workspace
324 * A_TO_OUTPUT = assign the matching window to the specified output
326 * While the type is a bitmask, only one value can be set at a time. It is
327 * a bitmask to allow filtering for multiple types, for example in the
328 * assignment_for() function.
333 A_COMMAND = (1 << 0),
334 A_TO_WORKSPACE = (1 << 1),
335 A_TO_OUTPUT = (1 << 2)
338 /** the criteria to check if a window matches */
341 /** destination workspace/output/command, depending on the type */
348 TAILQ_ENTRY(Assignment) assignments;
361 orientation_t orientation;
365 struct Rect window_rect;
366 struct Rect deco_rect;
367 /** the geometry this window requested when getting mapped */
368 struct Rect geometry;
372 /** the workspace number, if this Con is of type CT_WORKSPACE and the
373 * workspace is not a named workspace (for named workspaces, num == -1) */
376 /* a sticky-group is an identifier which bundles several containers to a
377 * group. The contents are shared between all of them, that is they are
378 * displayed on whichever of the containers is currently visible */
381 /* user-definable mark to jump to this container later */
386 /* proportional width/height, calculated from WM_NORMAL_HINTS, used to
387 * apply an aspect ratio to windows (think of MPlayer) */
388 int proportional_width;
389 int proportional_height;
390 /* the wanted size of the window, used in combination with size
391 * increments (see below). */
395 /* the x11 border pixel attribute */
398 /* minimum increment size specified for the window (in pixels) */
400 int height_increment;
402 struct Window *window;
404 /* Should this container be marked urgent? This gets set when the window
405 * inside this container (if any) sets the urgency hint, for example. */
408 /* ids/pixmap/graphics context for the frame window */
411 xcb_gcontext_t pm_gc;
412 bool pixmap_recreated;
414 /** Cache for the decoration rendering */
415 struct deco_render_params *deco_render_params;
417 /* Only workspace-containers can have floating clients */
418 TAILQ_HEAD(floating_head, Con) floating_head;
420 TAILQ_HEAD(nodes_head, Con) nodes_head;
421 TAILQ_HEAD(focus_head, Con) focus_head;
423 TAILQ_HEAD(swallow_head, Match) swallow_head;
425 enum { CF_NONE = 0, CF_OUTPUT = 1, CF_GLOBAL = 2 } fullscreen_mode;
426 enum { L_DEFAULT = 0, L_STACKED = 1, L_TABBED = 2, L_DOCKAREA = 3, L_OUTPUT = 4 } layout;
427 border_style_t border_style;
428 /** floating? (= not in tiling layout) This cannot be simply a bool
429 * because we want to keep track of whether the status was set by the
430 * application (by setting _NET_WM_WINDOW_TYPE appropriately) or by the
431 * user. The user’s choice overwrites automatic mode, of course. The
432 * order of the values is important because we check with >=
433 * FLOATING_AUTO_ON if a client is floating. */
435 FLOATING_AUTO_OFF = 0,
436 FLOATING_USER_OFF = 1,
437 FLOATING_AUTO_ON = 2,
441 /** This counter contains the number of UnmapNotify events for this
442 * container (or, more precisely, for its ->frame) which should be ignored.
443 * UnmapNotify events need to be ignored when they are caused by i3 itself,
444 * for example when reparenting or when unmapping the window on a workspace
446 uint8_t ignore_unmap;
448 TAILQ_ENTRY(Con) nodes;
449 TAILQ_ENTRY(Con) focused;
450 TAILQ_ENTRY(Con) all_cons;
451 TAILQ_ENTRY(Con) floating_windows;
454 void(*on_remove_child)(Con *);