if ((s = getenv ("loglevel")) != NULL)
console_loglevel = (int)simple_strtoul (s, NULL, 10);
- gd->post_log_word |= LOGBUFF_INITIALIZED;
+ gd->flags |= GD_FLG_LOGINIT;
}
void logbuff_reset (void)
void logbuff_log(char *msg)
{
- if ((gd->post_log_word & LOGBUFF_INITIALIZED)) {
+ if ((gd->flags & GD_FLG_LOGINIT)) {
logbuff_printk (msg);
} else {
/* Can happen only for pre-relocated errors as logging */