static void console_update_silent(void)
{
#ifdef CONFIG_SILENT_CONSOLE
- if (getenv("silent") != NULL)
+ if (env_get("silent") != NULL)
gd->flags |= GD_FLG_SILENT;
else
gd->flags &= ~GD_FLG_SILENT;
/* stdin stdout and stderr are in environment */
/* scan for it */
- stdinname = getenv("stdin");
- stdoutname = getenv("stdout");
- stderrname = getenv("stderr");
+ stdinname = env_get("stdin");
+ stdoutname = env_get("stdout");
+ stderrname = env_get("stderr");
if (OVERWRITE_CONSOLE == 0) { /* if not overwritten by config switch */
inputdev = search_device(DEV_FLAGS_INPUT, stdinname);
* console to serial console in this case or suppress it if
* "silent" mode was requested.
*/
- if (getenv("splashimage") != NULL) {
+ if (env_get("splashimage") != NULL) {
if (!(gd->flags & GD_FLG_SILENT))
outputdev = search_device (DEV_FLAGS_OUTPUT, "serial");
}