2 * Main configuration file parser for Bacula User Agent
3 * some parts may be split into separate files such as
4 * the schedule configuration (sch_config.c).
6 * Note, the configuration file parser consists of three parts
8 * 1. The generic lexical scanner in lib/lex.c and lib/lex.h
10 * 2. The generic config scanner in lib/parse_config.c and
12 * These files contain the parser code, some utility
13 * routines, and the common store routines (name, int,
16 * 3. The daemon specific file, which contains the Resource
17 * definitions as well as any specific store routines
18 * for the resource records.
20 * Kern Sibbald, January MM, September MM
24 Copyright (C) 2000, 2001 Kern Sibbald and John Walker
26 This program is free software; you can redistribute it and/or
27 modify it under the terms of the GNU General Public License
28 as published by the Free Software Foundation; either version 2
29 of the License, or (at your option) any later version.
31 This program is distributed in the hope that it will be useful,
32 but WITHOUT ANY WARRANTY; without even the implied warranty of
33 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
34 GNU General Public License for more details.
36 You should have received a copy of the GNU General Public License
37 along with this program; if not, write to the Free Software
38 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
42 #include "console_conf.h"
44 /* Define the first and last resource ID record
45 * types. Note, these should be unique for each
46 * daemon though not a requirement.
48 int r_first = R_FIRST;
50 pthread_mutex_t res_mutex = PTHREAD_MUTEX_INITIALIZER;
52 /* Forward referenced subroutines */
55 /* We build the current resource here as we are
56 * scanning the resource configuration definition,
57 * then move it to allocated memory when the resource
61 int res_all_size = sizeof(res_all);
63 /* Definition of records permitted within each
64 * resource with the routine to process the record
67 static struct res_items dir_items[] = {
68 {"name", store_name, ITEM(res_dir.hdr.name), 0, ITEM_REQUIRED, 0},
69 {"description", store_str, ITEM(res_dir.hdr.desc), 0, 0, 0},
70 {"dirport", store_int, ITEM(res_dir.DIRport), 0, ITEM_REQUIRED, 0},
71 {"address", store_str, ITEM(res_dir.address), 0, ITEM_REQUIRED, 0},
72 {"password", store_password, ITEM(res_dir.password), 0, ITEM_REQUIRED, 0},
73 {NULL, NULL, NULL, 0, 0, 0}
77 * This is the master resource definition.
78 * It must have one item for each of the resources.
80 struct s_res resources[] = {
81 {"director", dir_items, R_DIRECTOR, NULL},
86 /* Dump contents of resource */
87 void dump_resource(int type, RES *reshdr, void sendit(void *sock, char *fmt, ...), void *sock)
89 URES *res = (URES *)reshdr;
93 printf("No record for %d %s\n", type, res_to_str(type));
96 if (type < 0) { /* no recursion */
102 printf("Director: name=%s address=%s DIRport=%d\n", reshdr->name,
103 res->res_dir.address, res->res_dir.DIRport);
106 printf("Unknown resource type %d\n", type);
108 if (recurse && res->res_dir.hdr.next) {
109 dump_resource(type, res->res_dir.hdr.next, sendit, sock);
114 * Free memory of resource.
115 * NB, we don't need to worry about freeing any references
116 * to other resources as they will be freed when that
117 * resource chain is traversed. Mainly we worry about freeing
118 * allocated strings (names).
120 void free_resource(int type)
124 int rindex = type - r_first;
126 res = (URES *)resources[rindex].res_head;
131 /* common stuff -- free the resource name */
132 nres = (RES *)res->res_dir.hdr.next;
133 if (res->res_dir.hdr.name)
134 free(res->res_dir.hdr.name);
135 if (res->res_dir.hdr.desc)
136 free(res->res_dir.hdr.desc);
140 if (res->res_dir.address)
141 free(res->res_dir.address);
144 printf("Unknown resource type %d\n", type);
146 /* Common stuff again -- free the resource, recurse to next one */
148 resources[rindex].res_head = nres;
153 /* Save the new resource by chaining it into the head list for
154 * the resource. If this is pass 2, we update any resource
155 * pointers (currently only in the Job resource).
157 void save_resource(int type, struct res_items *items, int pass)
160 int rindex = type - r_first;
165 * Ensure that all required items are present
167 for (i=0; items[i].name; i++) {
168 if (items[i].flags & ITEM_REQUIRED) {
169 if (!bit_is_set(i, res_all.res_dir.hdr.item_present)) {
170 Emsg2(M_ABORT, 0, "%s item is required in %s resource, but not found.\n",
171 items[i].name, resources[rindex]);
176 /* During pass 2, we looked up pointers to all the resources
177 * referrenced in the current resource, , now we
178 * must copy their address from the static record to the allocated
183 /* Resources not containing a resource */
188 Emsg1(M_ERROR, 0, "Unknown resource type %d\n", type);
192 /* Note, the resoure name was already saved during pass 1,
193 * so here, we can just release it.
195 if (res_all.res_dir.hdr.name) {
196 free(res_all.res_dir.hdr.name);
197 res_all.res_dir.hdr.name = NULL;
199 if (res_all.res_dir.hdr.desc) {
200 free(res_all.res_dir.hdr.desc);
201 res_all.res_dir.hdr.desc = NULL;
208 size = sizeof(DIRRES);
211 printf("Unknown resource type %d\n", type);
217 res = (URES *) malloc(size);
218 memcpy(res, &res_all, size);
219 res->res_dir.hdr.next = resources[rindex].res_head;
220 resources[rindex].res_head = (RES *)res;
221 Dmsg1(90, "dir_conf: inserting res: %s\n", res->res_dir.hdr.name);