+/*
+ * When using mult_db_connections = 1,
+ * sqlite can be BUSY. We just need sleep a little in this case.
+ */
+
+#ifdef HAVE_SQLITE3
+static int my_busy_handler(void *arg, int calls)
+{
+ bmicrosleep(0, 500);
+ return 1;
+}
+#else
+static int my_busy_handler(void *arg, const char* p, int calls)
+{
+ bmicrosleep(0, 500);
+ return 1;
+}
+#endif
+
+