-void LockRes(void);
-void UnlockRes(void);
-void dump_resource(int type, RES *res, void sendmsg(void *sock, char *fmt, ...), void *sock);
-void free_resource(int type);
-void init_resource(int type, struct res_items *item);
-void save_resource(int type, struct res_items *item, int pass);
-char *res_to_str(int rcode);
-
-void store_str(LEX *lc, struct res_items *item, int index, int pass);
-void store_dir(LEX *lc, struct res_items *item, int index, int pass);
-void store_password(LEX *lc, struct res_items *item, int index, int pass);
-void store_name(LEX *lc, struct res_items *item, int index, int pass);
-void store_strname(LEX *lc, struct res_items *item, int index, int pass);
-void store_res(LEX *lc, struct res_items *item, int index, int pass);
-void store_int(LEX *lc, struct res_items *item, int index, int pass);
-void store_pint(LEX *lc, struct res_items *item, int index, int pass);
-void store_msgs(LEX *lc, struct res_items *item, int index, int pass);
-void store_int64(LEX *lc, struct res_items *item, int index, int pass);
-void store_yesno(LEX *lc, struct res_items *item, int index, int pass);
-void store_time(LEX *lc, struct res_items *item, int index, int pass);
-void store_size(LEX *lc, struct res_items *item, int index, int pass);
+void b_LockRes(const char *file, int line);
+void b_UnlockRes(const char *file, int line);
+void dump_resource(int type, RES *res, void sendmsg(void *sock, const char *fmt, ...), void *sock);
+void free_resource(RES *res, int type);
+void init_resource(int type, RES_ITEM *item);
+void save_resource(int type, RES_ITEM *item, int pass);
+const char *res_to_str(int rcode);
+
+/* Loop through each resource of type, returning in var */
+#ifdef HAVE_TYPEOF
+#define foreach_res(var, type) \
+ for((var)=NULL; ((var)=(typeof(var))GetNextRes((type), (RES *)var));)
+#else
+#define foreach_res(var, type) \
+ for(var=NULL; (*((void **)&(var))=(void *)GetNextRes((type), (RES *)var));)
+#endif
+
+
+/*
+ * Standard global parsers defined in parse_config.c
+ */
+void store_str(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_dir(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_password(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_name(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_strname(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_res(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_alist_res(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_alist_str(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_int32(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_pint32(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_msgs(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_int64(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_bit(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_bool(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_time(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_size64(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_size32(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_defs(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_label(LEX *lc, RES_ITEM *item, int index, int pass);
+
+/* ***FIXME*** eliminate these globals */
+extern int32_t r_first;
+extern int32_t r_last;
+extern RES_TABLE resources[];
+extern RES **res_head;
+extern int32_t res_all_size;