/* Become Threaded Network Server */
void
-bnet_thread_server(int port, int max_clients, workq_t *client_wq,
+bnet_thread_server(char *bind_addr, int port, int max_clients, workq_t *client_wq,
void handle_client_request(void *bsock))
{
int newsockfd, sockfd, stat;
socklen_t clilen;
struct sockaddr_in cli_addr; /* client's address */
struct sockaddr_in serv_addr; /* our address */
+ struct in_addr bind_ip; /* address to bind to */
int tlog;
fd_set ready, sockset;
int turnon = 1;
/*
* Bind our local address so that the client can send to us.
*/
- bzero((char *) &serv_addr, sizeof(serv_addr));
+ bind_ip.s_addr = htonl(INADDR_ANY);
+ if (bind_addr && bind_addr[0]) {
+ if (inet_pton(AF_INET, bind_addr, &bind_ip) <= 0) {
+ Emsg1(M_WARNING, 0, _("Invalid bind address: %s, using INADDR_ANY\n"),
+ bind_addr);
+ bind_ip.s_addr = htonl(INADDR_ANY);
+ }
+ }
+ memset((char *) &serv_addr, 0, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
- serv_addr.sin_addr.s_addr = htonl(INADDR_ANY);
+ serv_addr.sin_addr.s_addr = bind_ip.s_addr;
serv_addr.sin_port = htons(port);
int tmax = 30 * (60 / 5); /* wait 30 minutes max */