*/
struct BSOCK {
- uint64_t read_seqno; /* read sequence number */
- uint32_t in_msg_no; /* input message number */
- uint32_t out_msg_no; /* output message number */
- int fd; /* socket file descriptor */
- int32_t msglen; /* message length */
- int b_errno; /* bsock errno */
- int port; /* desired port */
- volatile bool errors: 1; /* set if errors on socket */
+ uint64_t read_seqno; /* read sequence number */
+ uint32_t in_msg_no; /* input message number */
+ uint32_t out_msg_no; /* output message number */
+ int fd; /* socket file descriptor */
+ int32_t msglen; /* message length */
+ int b_errno; /* bsock errno */
+ int port; /* desired port */
+ volatile bool errors: 1; /* set if errors on socket */
volatile bool suppress_error_msgs: 1; /* set to suppress error messages */
- volatile bool timed_out: 1; /* timed out in read/write */
+ volatile bool timed_out: 1; /* timed out in read/write */
volatile bool terminated: 1; /* set when BNET_TERMINATE arrives */
- bool duped: 1; /* set if duped BSOCK */
- bool spool: 1; /* set for spooling */
+ bool duped: 1; /* set if duped BSOCK */
+ bool spool: 1; /* set for spooling */
volatile time_t timer_start; /* time started read/write */
- volatile time_t timeout; /* timeout BSOCK after this interval */
- POOLMEM *msg; /* message pool buffer */
- char *who; /* Name of daemon to which we are talking */
- char *host; /* Host name/IP */
- POOLMEM *errmsg; /* edited error message (to be implemented) */
- RES *res; /* Resource to which we are connected */
- BSOCK *next; /* next BSOCK if duped */
- FILE *spool_fd; /* spooling file */
- JCR *jcr; /* jcr or NULL for error msgs */
+ volatile time_t timeout; /* timeout BSOCK after this interval */
+ POOLMEM *msg; /* message pool buffer */
+ char *who; /* Name of daemon to which we are talking */
+ char *host; /* Host name/IP */
+ POOLMEM *errmsg; /* edited error message (to be implemented) */
+ RES *res; /* Resource to which we are connected */
+ BSOCK *next; /* next BSOCK if duped */
+ FILE *spool_fd; /* spooling file */
+ JCR *jcr; /* jcr or NULL for error msgs */
struct sockaddr_in client_addr; /* client's IP address */
-};
+};
/* Signal definitions for use in bnet_sig() */
enum {
- BNET_EOD = -1, /* End of data stream, new data may follow */
- BNET_EOD_POLL = -2, /* End of data and poll all in one */
- BNET_STATUS = -3, /* Send full status */
- BNET_TERMINATE = -4, /* Conversation terminated, doing close() */
+ BNET_EOD = -1, /* End of data stream, new data may follow */
+ BNET_EOD_POLL = -2, /* End of data and poll all in one */
+ BNET_STATUS = -3, /* Send full status */
+ BNET_TERMINATE = -4, /* Conversation terminated, doing close() */
BNET_POLL = -5, /* Poll request, I'm hanging on a read */
- BNET_HEARTBEAT = -6, /* Heartbeat Response requested */
- BNET_HB_RESPONSE = -7, /* Only response permited to HB */
- BNET_PROMPT = -8, /* Prompt for UA */
- BNET_BTIME = -9, /* Send UTC btime */
- BNET_BREAK = -10 /* Stop current command -- ctl-c */
+ BNET_HEARTBEAT = -6, /* Heartbeat Response requested */
+ BNET_HB_RESPONSE = -7, /* Only response permited to HB */
+ BNET_PROMPT = -8, /* Prompt for UA */
+ BNET_BTIME = -9, /* Send UTC btime */
+ BNET_BREAK = -10 /* Stop current command -- ctl-c */
};
-#define BNET_SETBUF_READ 1 /* Arg for bnet_set_buffer_size */
-#define BNET_SETBUF_WRITE 2 /* Arg for bnet_set_buffer_size */
+#define BNET_SETBUF_READ 1 /* Arg for bnet_set_buffer_size */
+#define BNET_SETBUF_WRITE 2 /* Arg for bnet_set_buffer_size */
/* Return status from bnet_recv() */
#define BNET_SIGNAL -1
#define BNET_ERROR -3
/* SSL enabling values */
-#define BNET_SSL_NONE 0 /* cannot do SSL */
-#define BNET_SSL_OK 1 /* can do, but not required on my end */
-#define BNET_SSL_REQUIRED 2 /* SSL is required */
+#define BNET_SSL_NONE 0 /* cannot do SSL */
+#define BNET_SSL_OK 1 /* can do, but not required on my end */
+#define BNET_SSL_REQUIRED 2 /* SSL is required */
/*
* This is the structure of the in memory BPKT
*/
typedef struct s_bpkt {
- char *id; /* String identifier or name of field */
- uint8_t type; /* field type */
- uint32_t len; /* field length for string, name, bytes */
- void *value; /* pointer to value */
+ char *id; /* String identifier or name of field */
+ uint8_t type; /* field type */
+ uint32_t len; /* field length for string, name, bytes */
+ void *value; /* pointer to value */
} BPKT;
/*
* These are the data types that can be sent.
* For all values other than string, the storage space
* is assumed to be allocated in the receiving packet.
- * For BP_STRING if the *value is non-zero, it is a
+ * For BP_STRING if the *value is non-zero, it is a
* pointer to a POOLMEM buffer, and the Memory Pool
* routines will be used to assure that the length is
* adequate. NOTE!!! This pointer will be changed
* does). If the pointer is NULL, a POOLMEM
* buffer will be allocated.
*/
-#define BP_EOF 0 /* end of file */
-#define BP_CHAR 1 /* Character */
-#define BP_INT32 1 /* 32 bit integer */
-#define BP_UINT32 3 /* Unsigned 32 bit integer */
-#define BP_INT64 4 /* 64 bit integer */
-#define BP_STRING 5 /* string */
-#define BP_NAME 6 /* Name string -- limited length */
-#define BP_BYTES 7 /* Binary bytes */
-#define BP_FLOAT32 8 /* 32 bit floating point */
-#define BP_FLOAT64 9 /* 64 bit floating point */
+#define BP_EOF 0 /* end of file */
+#define BP_CHAR 1 /* Character */
+#define BP_INT32 1 /* 32 bit integer */
+#define BP_UINT32 3 /* Unsigned 32 bit integer */
+#define BP_INT64 4 /* 64 bit integer */
+#define BP_STRING 5 /* string */
+#define BP_NAME 6 /* Name string -- limited length */
+#define BP_BYTES 7 /* Binary bytes */
+#define BP_FLOAT32 8 /* 32 bit floating point */
+#define BP_FLOAT64 9 /* 64 bit floating point */