void clear_in_use() { lock(); m_in_use=false; unlock(); }
void set_in_use() { wait_not_in_use(); m_in_use=true; unlock(); }
void set_closing() { m_closing=true; }
+ bool get_closing() { return m_closing; }
void clear_closing() { lock(); m_closing=false; unlock(); }
bool is_closing() { lock(); bool rtn=m_closing; unlock(); return rtn; }
void store_time(LEX *lc, RES_ITEM *item, int index, int pass);
void store_size64(LEX *lc, RES_ITEM *item, int index, int pass);
void store_size32(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_speed(LEX *lc, RES_ITEM *item, int index, int pass);
void store_defs(LEX *lc, RES_ITEM *item, int index, int pass);
void store_label(LEX *lc, RES_ITEM *item, int index, int pass);