* Version $Id$
*/
/*
- Copyright (C) 2000, 2001, 2002 Kern Sibbald and John Walker
+ Copyright (C) 2000-2006 Kern Sibbald
This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of
- the License, or (at your option) any later version.
+ modify it under the terms of the GNU General Public License
+ version 2 as amended with additional clauses defined in the
+ file LICENSE in the main source directory.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- General Public License for more details.
-
- You should have received a copy of the GNU General Public
- License along with this program; if not, write to the Free
- Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
- MA 02111-1307, USA.
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ the file LICENSE for additional details.
*/
-struct RES_ITEM; /* Declare forward referenced structure */
+struct RES_ITEM; /* Declare forward referenced structure */
+struct RES; /* Declare forware referenced structure */
typedef void (MSG_RES_HANDLER)(LEX *lc, RES_ITEM *item, int index, int pass);
/* This is the structure that defines
struct RES_ITEM {
const char *name; /* Resource name i.e. Director, ... */
MSG_RES_HANDLER *handler; /* Routine storing the resource item */
- void **value; /* Where to store the item */
+ union {
+ char **value; /* Where to store the item */
+ char **charvalue;
+ uint32_t ui32value;
+ int32_t i32value;
+ uint64_t ui64value;
+ int64_t i64value;
+ bool boolvalue;
+ utime_t utimevalue;
+ RES *resvalue;
+ RES **presvalue;
+ };
int code; /* item code/additional info */
int flags; /* flags: default, required, ... */
int default_value; /* default value */
};
/* For storing name_addr items in res_items table */
-#define ITEM(x) ((void **)&res_all.x)
+#define ITEM(x) {(char **)&res_all.x}
-#define MAX_RES_ITEMS 50 /* maximum resource items per RES */
+#define MAX_RES_ITEMS 70 /* maximum resource items per RES */
/* This is the universal header that is
* at the beginning of every resource
};
-/*
+/*
* Master Resource configuration structure definition
* This is the structure that defines the
* resources that are available to this daemon.
*/
-struct RES_TABLE {
+struct RES_TABLE {
const char *name; /* resource name */
RES_ITEM *items; /* list of resource keywords */
int rcode; /* code if needed */
/* Configuration routines */
-int parse_config(const char *cf, int exit_on_error = 1);
-void free_config_resources(void);
+int parse_config(const char *cf, LEX_ERROR_HANDLER *scan_error = NULL, int err_type=M_ERROR_TERM);
+void free_config_resources(void);
RES **save_config_resources(void);
+RES **new_res_head();
+
/* Resource routines */
RES *GetResWithName(int rcode, char *name);
const char *res_to_str(int rcode);
/* Loop through each resource of type, returning in var */
+#ifdef HAVE_TYPEOF
#define foreach_res(var, type) \
- for(var=NULL; (*((void **)&(var))=(void *)GetNextRes((type), (RES *)var));)
-
-#ifdef the_old_way
+ for((var)=NULL; ((var)=(typeof(var))GetNextRes((type), (RES *)var));)
+#else
#define foreach_res(var, type) \
- for((var)=NULL; (((void *)(var))=GetNextRes((type), (RES *)var));)
+ for(var=NULL; (*((void **)&(var))=(void *)GetNextRes((type), (RES *)var));)
#endif
+
void store_str(LEX *lc, RES_ITEM *item, int index, int pass);
void store_dir(LEX *lc, RES_ITEM *item, int index, int pass);
void store_password(LEX *lc, RES_ITEM *item, int index, int pass);
void store_name(LEX *lc, RES_ITEM *item, int index, int pass);
void store_strname(LEX *lc, RES_ITEM *item, int index, int pass);
void store_res(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_alist_res(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_alist_str(LEX *lc, RES_ITEM *item, int index, int pass);
void store_int(LEX *lc, RES_ITEM *item, int index, int pass);
void store_pint(LEX *lc, RES_ITEM *item, int index, int pass);
void store_msgs(LEX *lc, RES_ITEM *item, int index, int pass);
void store_int64(LEX *lc, RES_ITEM *item, int index, int pass);
-void store_yesno(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_bit(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_bool(LEX *lc, RES_ITEM *item, int index, int pass);
void store_time(LEX *lc, RES_ITEM *item, int index, int pass);
void store_size(LEX *lc, RES_ITEM *item, int index, int pass);
void store_defs(LEX *lc, RES_ITEM *item, int index, int pass);
+void store_label(LEX *lc, RES_ITEM *item, int index, int pass);