+/*
+ Bacula(R) - The Network Backup Solution
+
+ Copyright (C) 2000-2017 Kern Sibbald
+
+ The original author of Bacula is Kern Sibbald, with contributions
+ from many others, a complete list can be found in the file AUTHORS.
+
+ You may use this file and others of this release according to the
+ license defined in the LICENSE file, which includes the Affero General
+ Public License, v3.0 ("AGPLv3") and some additional permissions and
+ terms pursuant to its AGPLv3 Section 7.
+
+ This notice must be preserved when any source code is
+ conveyed and/or propagated.
+
+ Bacula(R) is a registered trademark of Kern Sibbald.
+*/
/*
* Bacula work queue routines. Permits passing work to
* multiple threads.
*
* This code adapted from "Programming with POSIX Threads", by
* David R. Butenhof
- *
- */
-/*
- Copyright (C) 2000, 2001, 2002 Kern Sibbald and John Walker
-
- This program is free software; you can redistribute it and/or
- modify it under the terms of the GNU General Public License as
- published by the Free Software Foundation; either version 2 of
- the License, or (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- General Public License for more details.
-
- You should have received a copy of the GNU General Public
- License along with this program; if not, write to the Free
- Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
- MA 02111-1307, USA.
-
*/
-#ifndef __WORKQ_H
+#ifndef __WORKQ_H
#define __WORKQ_H 1
-/*
+/*
* Structure to keep track of work queue request
*/
typedef struct workq_ele_tag {
void *data;
} workq_ele_t;
-/*
+/*
* Structure describing a work queue
*/
typedef struct workq_tag {
pthread_mutex_t mutex; /* queue access control */
pthread_cond_t work; /* wait for work */
+ pthread_cond_t idle; /* wait for idle */
pthread_attr_t attr; /* create detached threads */
workq_ele_t *first, *last; /* work queue */
int valid; /* queue initialized */
int max_workers; /* max threads */
int num_workers; /* current threads */
int idle_workers; /* idle threads */
- void (*engine)(void *arg); /* user engine */
+ int num_running; /* Number of jobs running */
+ void *(*engine)(void *arg); /* user engine */
} workq_t;
#define WORKQ_VALID 0xdec1992
extern int workq_init(
workq_t *wq,
int threads, /* maximum threads */
- void (*engine)(void *) /* engine routine */
+ void *(*engine)(void *) /* engine routine */
);
extern int workq_destroy(workq_t *wq);
-extern int workq_add(workq_t *wq, void *data);
+extern int workq_add(workq_t *wq, void *element, workq_ele_t **work_item, int priority);
+extern int workq_remove(workq_t *wq, workq_ele_t *work_item);
+extern int workq_wait_idle(workq_t *wq);
+
#endif /* __WORKQ_H */