m_isClosing = false;
m_waitState = false;
m_doConnect = false;
+ m_treeStackTrap = false;
m_dtformat = "yyyy-MM-dd HH:mm:ss";
mainWin = this;
setupUi(this); /* Setup UI defined by main.ui (designer) */
treeWidget->setColumnCount(1);
treeWidget->setHeaderLabel( tr("Select Page") );
treeWidget->setContextMenuPolicy(Qt::ActionsContextMenu);
-
+ // tabWidget->setTabsClosable(true); /* wait for QT 4.5 */
createPages();
resetFocus(); /* lineEdit->setFocus() */
foreach_res(dir, R_DIRECTOR) {
/* Create console tree stacked widget item */
- m_currentConsole = new Console(stackedWidget);
+ m_currentConsole = new Console(tabWidget);
m_currentConsole->setDirRes(dir);
m_currentConsole->readSettings();
new DirStat();
treeWidget->expandItem(topItem);
- stackedWidget->setCurrentWidget(m_currentConsole);
+ tabWidget->setCurrentWidget(m_currentConsole);
}
UnlockRes();
}
connect(actionAbout_bat, SIGNAL(triggered()), this, SLOT(about()));
connect(actionBat_Help, SIGNAL(triggered()), this, SLOT(help()));
connect(treeWidget, SIGNAL(itemClicked(QTreeWidgetItem *, int)), this, SLOT(treeItemClicked(QTreeWidgetItem *, int)));
- connect(treeWidget, SIGNAL( currentItemChanged(QTreeWidgetItem *, QTreeWidgetItem *)), this, SLOT(treeItemChanged(QTreeWidgetItem *, QTreeWidgetItem *)));
- connect(stackedWidget, SIGNAL(currentChanged(int)), this, SLOT(stackItemChanged(int)));
+ connect(treeWidget, SIGNAL(currentItemChanged(QTreeWidgetItem *, QTreeWidgetItem *)), this, SLOT(treeItemChanged(QTreeWidgetItem *, QTreeWidgetItem *)));
+ connect(tabWidget, SIGNAL(currentChanged(int)), this, SLOT(stackItemChanged(int)));
connect(actionQuit, SIGNAL(triggered()), app, SLOT(closeAllWindows()));
connect(actionLabel, SIGNAL(triggered()), this, SLOT(labelButtonClicked()));
connect(actionRun, SIGNAL(triggered()), this, SLOT(runButtonClicked()));
connect(actionClosePage, SIGNAL(triggered()), this, SLOT(closePage()));
connect(actionPreferences, SIGNAL(triggered()), this, SLOT(setPreferences()));
connect(actionRepopLists, SIGNAL(triggered()), this, SLOT(repopLists()));
+ connect(actionReloadRepop, SIGNAL(triggered()), this, SLOT(reloadRepopLists()));
}
void MainWin::disconnectSignals()
disconnect(actionBat_Help, SIGNAL(triggered()), this, SLOT(help()));
disconnect(treeWidget, SIGNAL(itemClicked(QTreeWidgetItem *, int)), this, SLOT(treeItemClicked(QTreeWidgetItem *, int)));
disconnect(treeWidget, SIGNAL( currentItemChanged(QTreeWidgetItem *, QTreeWidgetItem *)), this, SLOT(treeItemChanged(QTreeWidgetItem *, QTreeWidgetItem *)));
- disconnect(stackedWidget, SIGNAL(currentChanged(int)), this, SLOT(stackItemChanged(int)));
+ disconnect(tabWidget, SIGNAL(currentChanged(int)), this, SLOT(stackItemChanged(int)));
disconnect(actionQuit, SIGNAL(triggered()), app, SLOT(closeAllWindows()));
disconnect(actionLabel, SIGNAL(triggered()), this, SLOT(labelButtonClicked()));
disconnect(actionRun, SIGNAL(triggered()), this, SLOT(runButtonClicked()));
disconnect(actionClosePage, SIGNAL(triggered()), this, SLOT(closePage()));
disconnect(actionPreferences, SIGNAL(triggered()), this, SLOT(setPreferences()));
disconnect(actionRepopLists, SIGNAL(triggered()), this, SLOT(repopLists()));
+ disconnect(actionReloadRepop, SIGNAL(triggered()), this, SLOT(reloadRepopLists()));
}
/*
*/
void MainWin::waitEnter()
{
+ if (m_waitState){
+ if (mainWin->m_connDebug)
+ Pmsg0(000, "Should Never Get Here DANGER DANGER, for now I'll return\n");
+ return;
+ }
m_waitState = true;
if (mainWin->m_connDebug)
Pmsg0(000, "Entering Wait State\n");
void MainWin::waitExit()
{
m_waitState = false;
- if (mainWin->m_connDebug)
- Pmsg0(000, "Exiting Wait State\n");
+ if (mainWin->m_connDebug) Pmsg0(000, "Exiting Wait State\n");
app->restoreOverrideCursor();
if (m_waitTreeItem != treeWidget->currentItem())
treeWidget->setCurrentItem(m_waitTreeItem);
{
connect(actionConnect, SIGNAL(triggered()), m_currentConsole, SLOT(connect_dir()));
connect(actionSelectFont, SIGNAL(triggered()), m_currentConsole, SLOT(set_font()));
- connect(actionStatusDir, SIGNAL(triggered()), m_currentConsole, SLOT(status_dir()));
connect(actionMessages, SIGNAL(triggered()), m_currentConsole, SLOT(messages()));
}
void MainWin::disconnectConsoleSignals(Console *console)
{
disconnect(actionConnect, SIGNAL(triggered()), console, SLOT(connect_dir()));
- disconnect(actionStatusDir, SIGNAL(triggered()), console, SLOT(status_dir()));
disconnect(actionMessages, SIGNAL(triggered()), console, SLOT(messages()));
disconnect(actionSelectFont, SIGNAL(triggered()), console, SLOT(set_font()));
}
+
+/*
+ * Two functions to respond to menu items to repop lists and execute reload and repopulate
+ * the lists for jobs, clients, filesets .. ..
+ */
void MainWin::repopLists()
{
m_currentConsole->populateLists(false);
}
+void MainWin::reloadRepopLists()
+{
+ QString cmd = "reload";
+ m_currentConsole->consoleCommand(cmd);
+ m_currentConsole->populateLists(false);
+}
/*
* Reimplementation of QWidget closeEvent virtual function
{
m_isClosing = true;
writeSettings();
+ /* Remove all groups from settings for OpenOnExit so that we can start some of the status windows */
+ foreach(Console *console, m_consoleHash){
+ QSettings settings(console->m_dir->name(), "bat");
+ settings.beginGroup("OpenOnExit");
+ settings.remove("");
+ settings.endGroup();
+ }
/* close all non console pages, this will call settings in destructors */
while (m_consoleHash.count() < m_pagehash.count()) {
foreach(Pages *page, m_pagehash) {
settings.setValue("winPos", pos());
settings.setValue("state", saveState());
settings.endGroup();
+
}
void MainWin::readSettings()
/* Is this a page that has been inserted into the hash */
if (getFromHash(item)) {
Pages* page = getFromHash(item);
- int stackindex=stackedWidget->indexOf(page);
+ int stackindex=tabWidget->indexOf(page);
if (stackindex >= 0) {
- stackedWidget->setCurrentWidget(page);
+ tabWidget->setCurrentWidget(page);
}
/* run the virtual function in case this class overrides it */
page->PgSeltreeWidgetClicked();
/* this condition prevents a segfault. The first time there is no previousitem*/
if (previousitem) {
+ if (m_treeStackTrap == false) { /* keep track of previous items for going Back */
+ m_treeWidgetStack.append(previousitem);
+ }
/* knowing the treeWidgetItem, get the page from the hash */
previousPage = getFromHash(previousitem);
previousConsole = m_consoleHash.value(previousitem);
dirItem->setBackground(0, magentaBrush);
}
/* set the value for the currently active console */
- int stackindex = stackedWidget->indexOf(nextPage);
+ int stackindex = tabWidget->indexOf(nextPage);
/* Is this page currently on the stack or is it undocked */
if (stackindex >= 0) {
/* put this page on the top of the stack */
- stackedWidget->setCurrentIndex(stackindex);
+ tabWidget->setCurrentIndex(stackindex);
} else {
/* it is undocked, raise it to the front */
nextPage->raise();
*/
void MainWin::input_line()
{
+ int conn;
QString cmdStr = lineEdit->text(); /* Get the text */
lineEdit->clear(); /* clear the lineEdit box */
if (m_currentConsole->is_connected()) {
- /* Use consoleInput to allow typing anything */
- m_currentConsole->consoleInput(cmdStr);
+ if (m_currentConsole->currentDirComm(conn)) {
+ m_currentConsole->consoleCommand(cmdStr, conn);
+ } else {
+ /* Use consoleCommand to allow typing anything */
+ m_currentConsole->consoleCommand(cmdStr);
+ }
} else {
set_status(tr("Director not connected. Click on connect button."));
}
*/
void MainWin::undockWindowButton()
{
- Pages* page = (Pages*)stackedWidget->currentWidget();
+ Pages* page = (Pages*)tabWidget->currentWidget();
page->togglePageDocking();
}
void MainWin::stackItemChanged(int)
{
if (m_isClosing) return; /* if closing the application, do nothing here */
- Pages* page = (Pages*)stackedWidget->currentWidget();
+ Pages* page = (Pages*)tabWidget->currentWidget();
/* run the virtual function in case this class overrides it */
page->currentStackItem();
}
prefs.daysSpinBox->setValue(m_daysLimitVal);
prefs.checkMessages->setCheckState(m_checkMessages ? Qt::Checked : Qt::Unchecked);
prefs.checkMessagesSpin->setValue(m_checkMessagesInterval);
- prefs.refreshStatusDir->setCheckState(m_refreshStatusDir ? Qt::Checked : Qt::Unchecked);
- prefs.refreshStatusDirSpin->setValue(m_refreshStatusDirInterval);
prefs.executeLongCheckBox->setCheckState(m_longList ? Qt::Checked : Qt::Unchecked);
prefs.rtPopDirCheckBox->setCheckState(m_rtPopDirDebug ? Qt::Checked : Qt::Unchecked);
prefs.rtDirCurICCheckBox->setCheckState(m_rtDirCurICDebug ? Qt::Checked : Qt::Unchecked);
mainWin->m_daysLimitVal = this->daysSpinBox->value();
mainWin->m_checkMessages = this->checkMessages->checkState() == Qt::Checked;
mainWin->m_checkMessagesInterval = this->checkMessagesSpin->value();
- mainWin->m_refreshStatusDir = this->refreshStatusDir->checkState() == Qt::Checked;
- mainWin->m_refreshStatusDirInterval = this->refreshStatusDirSpin->value();
mainWin->m_longList = this->executeLongCheckBox->checkState() == Qt::Checked;
mainWin->m_rtPopDirDebug = this->rtPopDirCheckBox->checkState() == Qt::Checked;
settings.beginGroup("Timers");
settings.setValue("checkMessages", mainWin->m_checkMessages);
settings.setValue("checkMessagesInterval", mainWin->m_checkMessagesInterval);
- settings.setValue("refreshStatusDir", mainWin->m_refreshStatusDir);
- settings.setValue("refreshStatusDirInterval", mainWin->m_refreshStatusDirInterval);
settings.endGroup();
settings.beginGroup("Misc");
settings.setValue("longList", mainWin->m_longList);
settings.beginGroup("Timers");
m_checkMessages = settings.value("checkMessages", false).toBool();
m_checkMessagesInterval = settings.value("checkMessagesInterval", 28).toInt();
- m_refreshStatusDir = settings.value("refreshStatusDir", false).toBool();
- m_refreshStatusDirInterval = settings.value("refreshStatusDirInterval", 28).toInt();
settings.endGroup();
settings.beginGroup("Misc");
m_longList = settings.value("longList", false).toBool();
else
actionMessages->setIcon(QIcon(QString::fromUtf8(":/images/mail-message-new.png")));
}
+
+void MainWin::goToPreviousPage()
+{
+ m_treeStackTrap = true;
+ bool done = false;
+ while (!done) {
+ /* If stack list is emtpty, then done */
+ if (m_treeWidgetStack.isEmpty()) {
+ done = true;
+ } else {
+ QTreeWidgetItem* testItem = m_treeWidgetStack.takeLast();
+ QTreeWidgetItemIterator it(treeWidget);
+ /* lets avoid a segfault by setting an item current that no longer exists */
+ while (*it) {
+ if (*it == testItem) {
+ if (testItem != treeWidget->currentItem()) {
+ treeWidget->setCurrentItem(testItem);
+ done = true;
+ }
+ break;
+ }
+ ++it;
+ }
+ }
+ }
+ m_treeStackTrap = false;
+}