1 PC-Engine (PCE) target support for cc65. this is still work in progress and
2 a couple of things need to be fixed:
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5 joystick support should get verified on real hw
6 - the masks for buttons may be wrong.
7 - 6 button gamepads are different and need slightly different code
9 interruptor support in crt0 (and cfg) is missing
10 - clock() should be hooked to a VBL interrupt
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14 a good emulator to use for PC-Engine is "mednafen" (mednafen.sourceforge.net)
16 run the compiled binary like this:
18 > mednafen -force_module pce <yourprogram.pce>
20 joypad keys are mapped like this:
22 w/s/a/d up/down/left/right
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28 some useful resources on PCE coding:
30 http://blog.blockos.org/?tag=pc-engine
31 http://pcedev.blockos.org/viewforum.php?f=5
32 http://www.romhacking.net/?page=documents&category=&platform=4&game=&author=&perpage=20&level=&title=&desc=&docsearch=Go
33 http://archaicpixels.com/Main_Page
35 http://www.magicengine.com/mkit/doc.html
37 https://github.com/uli/huc
38 http://www.zeograd.com/parse.php?src=hucf