1 /* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*- */
4 * (GLABELS) Label and Business Card Creation program for GNOME
6 * view_line.c: GLabels label line object view
8 * Copyright (C) 2001-2007 Jim Evins <evins@snaught.com>.
10 * This program is free software; you can redistribute it and/or modify
11 * it under the terms of the GNU General Public License as published by
12 * the Free Software Foundation; either version 2 of the License, or
13 * (at your option) any later version.
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, write to the Free Software
22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
26 #include "view-line.h"
28 #include <glib/gi18n.h>
29 #include <glib/gmem.h>
32 #include "object-editor.h"
35 #include "pixmaps/cursor_line.xbm"
36 #include "pixmaps/cursor_line_mask.xbm"
40 /*========================================================*/
41 /* Private macros and constants. */
42 /*========================================================*/
45 /*========================================================*/
47 /*========================================================*/
49 struct _glViewLinePrivate {
50 int place_holder; /* Place holder for future private data. */
53 /*========================================================*/
54 /* Private globals. */
55 /*========================================================*/
58 /*========================================================*/
59 /* Private function prototypes. */
60 /*========================================================*/
62 static void gl_view_line_finalize (GObject *object);
64 static GtkWidget *construct_properties_editor (glViewObject *view_object);
66 static void update_object_from_editor_cb (glObjectEditor *editor,
67 glLabelObject *object);
69 static void update_editor_from_object_cb (glLabelObject *object,
70 glObjectEditor *editor);
72 static void update_editor_from_move_cb (glLabelObject *object,
75 glObjectEditor *editor);
77 static gboolean object_at (glViewObject *view_object,
84 /*****************************************************************************/
85 /* Boilerplate object stuff. */
86 /*****************************************************************************/
87 G_DEFINE_TYPE (glViewLine, gl_view_line, GL_TYPE_VIEW_OBJECT);
91 gl_view_line_class_init (glViewLineClass *class)
93 GObjectClass *object_class = G_OBJECT_CLASS (class);
94 glViewObjectClass *view_object_class = GL_VIEW_OBJECT_CLASS (class);
96 gl_debug (DEBUG_VIEW, "START");
98 gl_view_line_parent_class = g_type_class_peek_parent (class);
100 object_class->finalize = gl_view_line_finalize;
102 view_object_class->construct_editor = construct_properties_editor;
103 view_object_class->object_at = object_at;
105 gl_debug (DEBUG_VIEW, "END");
109 gl_view_line_init (glViewLine *view_line)
111 gl_debug (DEBUG_VIEW, "START");
113 view_line->priv = g_new0 (glViewLinePrivate, 1);
115 gl_debug (DEBUG_VIEW, "END");
119 gl_view_line_finalize (GObject *object)
121 glViewLine *view_line = GL_VIEW_LINE (object);
123 gl_debug (DEBUG_VIEW, "START");
125 g_return_if_fail (object && GL_IS_VIEW_LINE (object));
127 g_free (view_line->priv);
129 G_OBJECT_CLASS (gl_view_line_parent_class)->finalize (object);
131 gl_debug (DEBUG_VIEW, "END");
134 /*****************************************************************************/
135 /* NEW line object view. */
136 /*****************************************************************************/
138 gl_view_line_new (glLabelLine *object,
141 glViewLine *view_line;
143 gl_debug (DEBUG_VIEW, "START");
145 g_return_val_if_fail (object && GL_IS_LABEL_LINE (object), NULL);
146 g_return_val_if_fail (view && GL_IS_VIEW (view), NULL);
148 view_line = g_object_new (gl_view_line_get_type(), NULL);
150 gl_view_object_set_object (GL_VIEW_OBJECT(view_line),
151 GL_LABEL_OBJECT(object),
152 GL_VIEW_OBJECT_HANDLES_LINE);
153 gl_view_object_set_view (GL_VIEW_OBJECT(view_line), view);
155 gl_debug (DEBUG_VIEW, "END");
157 return GL_VIEW_OBJECT (view_line);
160 /*****************************************************************************/
161 /* Create a properties dialog for a line object. */
162 /*****************************************************************************/
164 construct_properties_editor (glViewObject *view_object)
167 glViewLine *view_line = (glViewLine *)view_object;
168 glLabelObject *object;
170 gl_debug (DEBUG_VIEW, "START");
172 object = gl_view_object_get_object (GL_VIEW_OBJECT(view_line));
175 editor = gl_object_editor_new (GL_STOCK_LINE, _("Line object properties"),
177 GL_OBJECT_EDITOR_SHADOW_PAGE,
178 GL_OBJECT_EDITOR_POSITION_PAGE,
179 GL_OBJECT_EDITOR_SIZE_LINE_PAGE,
180 GL_OBJECT_EDITOR_LINE_PAGE,
184 update_editor_from_object_cb (object, GL_OBJECT_EDITOR(editor));
185 update_editor_from_move_cb (object, 0, 0, GL_OBJECT_EDITOR(editor));
187 /* Connect signals. */
188 g_signal_connect (G_OBJECT (editor), "changed",
189 G_CALLBACK(update_object_from_editor_cb), object);
190 g_signal_connect (G_OBJECT (object), "changed",
191 G_CALLBACK (update_editor_from_object_cb), editor);
192 g_signal_connect (G_OBJECT (object), "moved",
193 G_CALLBACK (update_editor_from_move_cb), editor);
195 gl_debug (DEBUG_VIEW, "END");
200 /*---------------------------------------------------------------------------*/
201 /* PRIVATE. editor "changed" callback. */
202 /*---------------------------------------------------------------------------*/
204 update_object_from_editor_cb (glObjectEditor *editor,
205 glLabelObject *object)
208 glColorNode *line_color_node;
210 gboolean shadow_state;
211 gdouble shadow_x, shadow_y;
212 glColorNode *shadow_color_node;
213 gdouble shadow_opacity;
216 gl_debug (DEBUG_VIEW, "START");
218 g_signal_handlers_block_by_func (G_OBJECT(object),
219 update_editor_from_object_cb,
221 g_signal_handlers_block_by_func (G_OBJECT(object),
222 update_editor_from_move_cb,
225 gl_object_editor_get_position (editor, &x, &y);
226 gl_label_object_set_position (object, x, y);
228 gl_object_editor_get_lsize (editor, &w, &h);
229 gl_label_object_set_size (object, w, h);
231 line_color_node = gl_object_editor_get_line_color (editor);
232 gl_label_object_set_line_color (object, line_color_node);
233 gl_color_node_free (&line_color_node);
235 line_width = gl_object_editor_get_line_width (editor);
236 gl_label_object_set_line_width (object, line_width);
238 shadow_state = gl_object_editor_get_shadow_state (editor);
239 gl_label_object_set_shadow_state (object, shadow_state);
241 gl_object_editor_get_shadow_offset (editor, &shadow_x, &shadow_y);
242 gl_label_object_set_shadow_offset (object, shadow_x, shadow_y);
244 shadow_color_node = gl_object_editor_get_shadow_color (editor);
245 gl_label_object_set_shadow_color (object, shadow_color_node);
246 gl_color_node_free (&shadow_color_node);
248 shadow_opacity = gl_object_editor_get_shadow_opacity (editor);
249 gl_label_object_set_shadow_opacity (object, shadow_opacity);
251 g_signal_handlers_unblock_by_func (G_OBJECT(object),
252 update_editor_from_object_cb,
254 g_signal_handlers_unblock_by_func (G_OBJECT(object),
255 update_editor_from_move_cb,
258 gl_debug (DEBUG_VIEW, "END");
261 /*---------------------------------------------------------------------------*/
262 /* PRIVATE. label object "changed" callback. */
263 /*---------------------------------------------------------------------------*/
265 update_editor_from_object_cb (glLabelObject *object,
266 glObjectEditor *editor)
269 glColorNode *line_color_node;
271 gboolean shadow_state;
272 gdouble shadow_x, shadow_y;
273 glColorNode *shadow_color_node;
274 gdouble shadow_opacity;
277 gl_debug (DEBUG_VIEW, "START");
279 gl_label_object_get_size (object, &w, &h);
280 gl_object_editor_set_lsize (editor, w, h);
281 merge = gl_label_get_merge (GL_LABEL(object->parent));
283 line_color_node = gl_label_object_get_line_color (GL_LABEL_OBJECT(object));
284 gl_object_editor_set_line_color (editor, (merge != NULL), line_color_node);
285 gl_color_node_free (&line_color_node);
287 line_width = gl_label_object_get_line_width (GL_LABEL_OBJECT(object));
288 gl_object_editor_set_line_width (editor, line_width);
290 shadow_state = gl_label_object_get_shadow_state (object);
291 gl_object_editor_set_shadow_state (editor, shadow_state);
293 gl_label_object_get_shadow_offset (object, &shadow_x, &shadow_y);
294 gl_object_editor_set_shadow_offset (editor, shadow_x, shadow_y);
296 shadow_color_node = gl_label_object_get_shadow_color (object);
297 gl_object_editor_set_shadow_color (editor, (merge != NULL), shadow_color_node);
298 gl_color_node_free (&shadow_color_node);
300 shadow_opacity = gl_label_object_get_shadow_opacity (object);
301 gl_object_editor_set_shadow_opacity (editor, shadow_opacity);
303 gl_debug (DEBUG_VIEW, "END");
306 /*---------------------------------------------------------------------------*/
307 /* PRIVATE. label object "moved" callback. */
308 /*---------------------------------------------------------------------------*/
310 update_editor_from_move_cb (glLabelObject *object,
313 glObjectEditor *editor)
317 gl_debug (DEBUG_VIEW, "START");
319 gl_label_object_get_position (object, &x, &y);
320 gl_object_editor_set_position (editor, x, y);
322 gl_debug (DEBUG_VIEW, "END");
325 /*****************************************************************************/
326 /* Is object at (x,y)? */
327 /*****************************************************************************/
329 object_at (glViewObject *view_object,
334 glLabelObject *object;
338 object = gl_view_object_get_object (view_object);
340 gl_label_object_get_size (object, &w, &h);
342 cairo_move_to (cr, 0.0, 0.0);
343 cairo_line_to (cr, w, h);
345 line_width = gl_label_object_get_line_width (object);
346 cairo_set_line_width (cr, line_width);
347 if (cairo_in_stroke (cr, x, y))
356 /*****************************************************************************/
357 /* Return apropos cursor for create object mode. */
358 /*****************************************************************************/
360 gl_view_line_get_create_cursor (void)
362 GdkCursor *cursor = NULL;
363 GdkPixmap *pixmap_data, *pixmap_mask;
364 GdkColor fg = { 0, 0, 0, 0 };
365 GdkColor bg = { 0, 65535, 65535, 65535 };
367 gl_debug (DEBUG_VIEW, "START");
369 pixmap_data = gdk_bitmap_create_from_data (NULL,
370 (gchar *)cursor_line_bits,
373 pixmap_mask = gdk_bitmap_create_from_data (NULL,
374 (gchar *)cursor_line_mask_bits,
375 cursor_line_mask_width,
376 cursor_line_mask_height);
377 cursor = gdk_cursor_new_from_pixmap (pixmap_data, pixmap_mask, &fg,
378 &bg, cursor_line_x_hot,
381 gl_debug (DEBUG_VIEW, "END");
386 /*****************************************************************************/
387 /* Object creation handler: button press event. */
388 /*****************************************************************************/
390 gl_view_line_create_button_press_event (glView *view,
395 glColorNode *line_color_node;
397 gl_view_unselect_all (view);
399 line_color_node = gl_color_node_new_default ();
401 object = gl_label_line_new (view->label);
402 gl_label_object_set_position (GL_LABEL_OBJECT(object), x, y);
403 gl_label_object_set_size (GL_LABEL_OBJECT(object), 0.0, 0.0);
404 line_color_node->color = gl_color_set_opacity (gl_view_get_default_line_color(view), 0.5);
405 gl_label_object_set_line_width (GL_LABEL_OBJECT(object),
406 gl_view_get_default_line_width(view));
407 gl_label_object_set_line_color (GL_LABEL_OBJECT(object),
410 gl_color_node_free (&line_color_node);
412 view->create_object = GL_LABEL_OBJECT (object);
417 /*****************************************************************************/
418 /* Object creation handler: motion event. */
419 /*****************************************************************************/
421 gl_view_line_create_motion_event (glView *view,
427 w = x - view->create_x0;
428 h = y - view->create_y0;
429 gl_label_object_set_size (GL_LABEL_OBJECT(view->create_object), w, h);
432 /*****************************************************************************/
433 /* Object creation handler: button relesase event. */
434 /*****************************************************************************/
436 gl_view_line_create_button_release_event (glView *view,
440 glColorNode *line_color_node;
443 line_color_node = gl_color_node_new_default ();
445 if ((view->create_x0 == x) && (view->create_y0 == y)) {
446 x = view->create_x0 + 36.0;
447 y = view->create_y0 + 36.0;
449 w = x - view->create_x0;
450 h = y - view->create_y0;
451 gl_label_object_set_size (GL_LABEL_OBJECT(view->create_object), w, h);
452 line_color_node->color = gl_view_get_default_line_color(view);
453 gl_label_object_set_line_color (GL_LABEL_OBJECT(view->create_object), line_color_node);
454 gl_color_node_free (&line_color_node);